"Do you want to play D&D with us? It's fun, you get to create a character, act out their dialog--"
sweeps majestic cape over their shoulder
"I shall BE THERE, with BELLS on! Excelsior!"
"Do you want to play D&D with us? It's fun, you get to create a character, act out their dialog--"
sweeps majestic cape over their shoulder
"I shall BE THERE, with BELLS on! Excelsior!"
I mean, it's pretty basic math. I don't think that many people would be too interested if it had trigonometry or calculus lol
turns out I didn't hate improv or basic math, I just let something convince me that I should dislike things I'm bad at
If you're like me and countless others, my money is on the culprit of school being like "You don't get it yet? YOU'RE FAILING AND THERE ARE CONSEQUENCES. Look at the smart kid who is effortlessly succeeding! Let's dote on them!"
Like sheesh, of course I'd never want to try anything I don't have a natural affinity for. Thanks! Lol
I'm glad we realized this and broke out of it though. Many are not so lucky. :(
that is my primary suspect. but the problem persists into adulthood to. there is a generational rift between myself and the one before me where people don't want to teach what isn't already known. or just can't understand the process of learning enough to communicate effectively with eachother.
Math? I don't think that rpg talks about computing an integral or spending 2h arguing on whether we're on a Hilbert space and can compute a scalar product.
Ah, but you see, arithmetic is scary.
The only time I get too much to deal with is when I’m rolling four dice per attack, twice per round, and want to have a high level of confidence in my answer while also not taking up everyone’s time. For that I just made a spreadsheet and moved on with it.
"You must solve the puzzle to open the door! Okay, at midday a purple worm heads east at approximately 100 feet per minute, and a dragon leaves her lair at sundown going west at 480 feet per minute..."
I like live imorov, and dragons, but not math. That's why I'm a bard.
Music is just math that sounds good when you get it right. Can't help you if you're one of those dancing or fancy-talking bards, though.
I like math and dragons, but hate live improv, do I'm playing Baldurs Gate.
EVE Online taught me speed distance time long before school did. It also helps that it's just intuitively obvious but that didn't stop it taking 2 whole lessons of physics.
I love hearing people talk about it a lot more than I have ever enjoyed playing.
That’s not to say I don’t enjoy playing it, certainly I do.
But I like the whole thing. You wanna tell me about your epic campaign? Or the ridiculous run? Cool. Those are stories I can consume without effort.
Change the "what about dragons" answer to "eh, can be cool, but nothing special" and add "what about if we combine all those things?" And I answer "Oooh, that sounds fun!"
I love Owlcat games. But i absolutely hate that they have the math formulas in everything. Just tell me the results man, that's why I'm playing on a computer
To each their own, I love seeing the math because then I can miss six attacks in a row and go "Fuck you! That's bullshit! Those rolls are bullshit!" and then look in the combat log to see that no, those rolls weren't bullshit, they're just shit. Makes the game feel more fair. If they obfuscated the math and just said "Nah mate, you miss" x6 with no other explanation that would really piss me off.
Oh i don't mean during combat. I mean for spells and items, weapons and armor.
Magic Iron Armor
Protects character for (blah blah)x7(15 + armor base - stat whatever)
It's a computer program. Just list it as"protects character for 6", and have that 6 change based on the requirements. You know, like how every other dev team in the history of videogames has done it haha
But then you don't know how your gear scales! That's important knowledge!
If they were making a less number-crunchy game then I might agree with you but this is kind of just the nature of Pathfinder, honestly. It's a game for numbers nerds and your objective is to stack +68 to your attack rolls or saves via as many different avenues as possible. This isn't really Owlcat's fault I don't think, it's more just a consequence of choosing Pathfinder as the system to run your game in.
"Dragons? Even less so!"
"What if there are gryphons?"
"Now you've got my interest."
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