[-] sundray@lemmus.org 1 points 3 hours ago

You have a good heart.

[-] sundray@lemmus.org 3 points 3 hours ago

The Bean Goblin

[-] sundray@lemmus.org 3 points 3 hours ago

Vans for making babies; and then SUVs for carting them to soccer practice. Circle of life, I guess.

[-] sundray@lemmus.org 5 points 3 hours ago

Fair warning: I've got a real bony butt.

[-] sundray@lemmus.org 6 points 3 hours ago

Pity that Eartha never guested on Star Trek, but there was

263
Claude vs Claude (thelemmy.club)
submitted 9 hours ago by sundray@lemmus.org to c/fuck_ai@lemmy.world

Link to post: https://mastodon.social/@nicklockwood/117069670583842298

Short version: Two seperate "vibe-coders" used Claude to create an app--which turned out identical. And then the coders went after each other.

TranscriptNick Lockwood: Holy shit, so the "Claude plagiarised an app" story is actually "Claude produced the same app twice when prompted to do so by two separate developers" 😅

Colin Cornaby

infosec.exchange/@david_chisnall/117066183348062085

I looked at the replies to this post, did some more digging, and found the actual story is even weirder.

BOTH projects were generated using Claude. So you have two people - both generating the same app from the same training data - having a public throw down over who copied who. Kind of embarrassing.

119
submitted 11 hours ago by sundray@lemmus.org to c/nottheonion@lemmy.world

You can't tell me what to do!

7
submitted 11 hours ago by sundray@lemmus.org to c/games@lemmy.world

Originally slated to be de-listed after 9 August, now extended to at least October.

7
submitted 11 hours ago by sundray@lemmus.org to c/jrpg@lemmy.zip
8
submitted 11 hours ago by sundray@lemmus.org to c/emulation@lemmy.world

melonDualDS has been around for a while (the first release, 0.0.1, was released back in June of last year) and is described as a Nintendo DS and DSi emulator for Android, built on top of melonDS and the melonDS Android port by rafaelvcaetano. Developed by Sapphire Rhodonite, it was recently updated to version 0.7.0 over the weekend, introducing major changes you should know about if you're interested in the DS emulation space.

365
37
submitted 11 hours ago by sundray@lemmus.org to c/comicstrips@lemmy.world
[-] sundray@lemmus.org 12 points 12 hours ago

Where's your mech, dude? Can't have a Japanese girlfriend if you don't pilot a mech, smh.

[-] sundray@lemmus.org 25 points 12 hours ago

Hang on a sec...

Ok, I'm ready to play this thing.

16
submitted 12 hours ago by sundray@lemmus.org to c/nintendo@lemmy.world
[-] sundray@lemmus.org 28 points 12 hours ago

Honestly? Camp.

There should always be at least a little camp in Star Trek, non?

[-] sundray@lemmus.org 19 points 13 hours ago

Never go up against a Ferengi when CASH is on the line’

[-] sundray@lemmus.org 16 points 13 hours ago

Only if you kiss me brutally 🥺

19
submitted 2 days ago* (last edited 2 days ago) by sundray@lemmus.org to c/fuck_ai@lemmy.world

Conclusion

Over time, SSH Tarpits have continued to be less effective per-connection. The rates at which they see connections has increased, but bots increasingly enforce client-side timeouts and don't remain stuck for very long.

Until mid-last month, my LLM maze was serving a pretty significant number of requests each day. About 0.1% of requests came with a crawler willing and able to execute javascript: a tiny minority but still a fun one to play with.

I haven't been collecting stats for long enough to say for sure, but it seems reasonable to speculate that the trail-off in maze requests is probably a sign of one (or more) AI companies finishing their training run and preparing to release new models.

It'll be interesting to see whether activity picks back up over the next few months.

13
submitted 3 days ago by sundray@lemmus.org to c/apple@lemmy.zip
115

Source: Bob the Angry Flower

I mean... Subdivisions is kinda good?

391

Artist: Liz Climo

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sundray

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