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submitted 3 weeks ago by [email protected] to c/[email protected]
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[-] [email protected] 63 points 3 weeks ago

But it is not a d12, it can only roll 2-12, not 1-12.

[-] [email protected] 42 points 3 weeks ago

Also the distribution is a bell curve not flat.

[-] [email protected] 15 points 3 weeks ago* (last edited 3 weeks ago)

Not really, it's a triangle. It asymptotically approaches the bell curve (aka the Gaussian distribution, which is infinitely long) at higher die counts but good luck nesting that many.

[-] [email protected] 9 points 3 weeks ago

"what?! ANOTHER seven!" smh... ๐Ÿ˜‚

[-] [email protected] 24 points 3 weeks ago

It's a 2d6, but could also be read as a d36.

[-] [email protected] 2 points 3 weeks ago

Distinguished, these dice have been.

[-] [email protected] 1 points 3 weeks ago

Yeah, except too bad prime numbers exist

[-] [email protected] 4 points 3 weeks ago

Let da and db be the results in both d6 dice, the result for the d36 would be 6(da - 1) + db. This gives an equal chance of getting any number between 1 and 36, both included, eg da = 5; db = 5; gives d36 = 29 (which is prime).

[-] [email protected] 2 points 3 weeks ago

Very cool, TIL! Is there a name for this mathematical strategy? Both search and AI are failing me

[-] [email protected] 1 points 3 weeks ago

It's just using the result of the dice roll as digits to compose a number in a base 6 positional numeral system.

Maybe it's not obvious because the formula above is already reduced. Digits in base six can only be 0-5, that's why there's a -1 in 6(da -1). Two digits would give us a result between 0-35, that's why there's no -1 subtracted from db, I already added 1 to make the range 1-36.

You could use two different dice as well, like a d8 and a d6 to make a d48. Or three or more dice with the same number of faces, eg 3 d6 to make a d216 (they have to be distinguishable, in color, size, style...). For more than two different dice the math would get too messy to be practical, I reckon.

[-] [email protected] 6 points 3 weeks ago

The mythical D11???

[-] [email protected] 5 points 3 weeks ago

Easy - if you roll a 2, flip a coin to decide if it's 1 or 2.

[-] [email protected] 5 points 3 weeks ago

A 1 in 72 chance of getting a 1 sounds good to me

[-] [email protected] 3 points 3 weeks ago
[-] [email protected] 38 points 3 weeks ago

I lesson I have to remind other players of frequently: 2d6 does more damage on average than 1d12

[-] [email protected] 7 points 3 weeks ago

Its perfect for Warmachine, most rolls need 2d6 anyway.

[-] [email protected] 1 points 3 weeks ago

I have 100d6 already, would be kinda cool to get slightly more fancy ones but for this quantity there isn't really much choice that I have found. Two tone plastic dice is about the nicest option, fancier ones are generally priced in a way you are expected to only buy a few, buying this many would cost like 3/4 figures.

[-] [email protected] 4 points 3 weeks ago

The outside should be a d7 that starts at 0

[-] [email protected] 3 points 3 weeks ago
[-] [email protected] 2 points 3 weeks ago

Paizo has some:

https://paizo.com/products/btpy879g?19mm-d6-Double-Die-Transparent

And yes, there should be a d10 inside another d10 somewhere around there.

[-] [email protected] 1 points 3 weeks ago
this post was submitted on 25 Aug 2025
142 points (96.1% liked)

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