Am I the only millennial that doesn't care for Nintendo?
No their games lack innovation. The games are essentially the same as they were 3 decades ago but with better graphics.
Damn, what a wild take.
Nintendo might not be as innovative as some indie games but they constantly innovate and define new genres.
I mean, look at the consoles. Wii, Wii U, and Switch are all crazy innovative.
Some of their more innovative stuff might not be as popular, e.g., ARMS and LABO. Even their mainline series have some innovative mechanics for the genre.
Serious question. What company is more innovative than Nintendo?
I was referring more to their games. They haven’t defined a genre in over 25 years. I’m not saying they don’t make decent games. I’m saying the games are lack luster and more of the same of their decades old catalog.
Again not saying they don’t do some cool things from time to time but they do more turds than golden eggs.
That is a wild take.
I can’t stand most platformers, but particularly older ones. It’s maddening to play within such small visual areas. If I have to consistently guess what’s on the other end of a jump in a game about controlling my jumps, you’ve fucked up completely as a developer. Donkey Kong is awful at letting you know what exists in front of you within a timely manner.
Played it all the way through but my snes platformer of choice is smw2: yoshi's island
Yep, agree
which game is this? I never played it. only DK i played was the N64 one and i loved it
This is the one right before that on SNES. I think it’s Donkey Kong Country? Let me look it up.
Yep, that’s the one. At the time, the graphics were revolutionary. It’s not a huge surprise it doesn’t look as good on a non CRT, but that’s an unfair retrospective criticism me thinks.
I was a Genesis kid, but I played most of the SNES classics while it was still the 90s.
Donkey Kong Country has always been criminally overrated. Even on a CRT television it was just not that good.
In fact I'll go so far as to say that between the SNES and the N64, Rare made exactly two great games: Goldeneye and Diddy Kong Racing. Everything else was middling.
Banjo kazooie and dk64 were tops, you take that back right now
I'd say those were solid games, but not great.
Rare games just had this style that made everything feel a little off.
Like eating a Subway sandwich. The ham doesn't just taste like ham; it tastes like ham + Subway. The turkey tastes like turkey + Subway. Banjo-Kazooie was the worst about this. It just had so much of this extra "Rare" flavor on top of it.
And like, you don't notice it at first until you try the breakfast sandwich, and when that tastes like egg + Subway, you can't eat there anymore because that's all you can taste.
... that "style" is what makes modern games suck. They lack that authenticity. Rare's games had personality.
Modern games don't suck. That's a silly thing to say.
Rare's N64 platformers especially wouldn't hold up today.
Go play DK64 today and tell me it's better than a modern game. But you have to play it all the way through, all the bullshit repetitive item collection, going through the same rooms with every character to get every boring banana.
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