1541
submitted 4 days ago by [email protected] to c/[email protected]
(page 4) 50 comments
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[-] [email protected] 0 points 4 days ago

Uhhhhhhhhhhhhhhhh ya.....

[-] [email protected] 270 points 4 days ago

This is just pure fabricated bullshit. They themselves started limiting options. Remember the old days where you could host your own server with basically any game? They took that away, not us. So they themselves are 100% responsible for this 'uprising'. Besides they could just provide/open-source the backend and disable drm. Hardly any work at all.

But of course it's not about that. They just try to hide behind this 'limits options' argument. But they simply don't want you to be able to play their old games. They want you to buy their latest CoD 42.

[-] [email protected] 0 points 4 days ago

I'm speaking from ignorance but isn't the server backend often licensed and they couldn't release it if they wanted, even as binaries? Granted, going forward they'd have to make those considerations before they accept restrictive licenses in core parts of their game. And the market for those licenses will change accordingly. So there core of your argument is correct.

[-] [email protected] 2 points 3 days ago

Maybe so, but that's a decision they make. Surely I as customer shouldn't be taken away what i paid for because of that? And if so they should have mentioned clearly upon sale that they would take away my product after 3-4 years (though maybe that's the case in those dense ToS?) . Everything else should be considered illegal and fraudulent if they planned/knew it from the start. Which is the case if it's a licensing issue

Besides, I'm pretty sure after those 4 years the code is outdated and they could renegotiate the license to be more open to release a binary.

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[-] [email protected] 5 points 3 days ago

I remember the "old days". That was when dialup internet was still popular and running a server usually meant it was on your 10Mb LAN. When we got DSL it was better and you could serve outside your LAN. This was also the time when games had dark red code booklets, required having a physical CD inserted or weirdly formatted floppies (sometimes a combination of these). You could get around these things and many groups of people worked hard at providing these workarounds. Today, many of these games are only playable and only still exist because of the thankless work these groups did. As it was and as it is has not changed. Many groups of people are still keeping games playable despite the "war" that corporations wage on them (and by proxy on us). Ironically, now that there is such a thing as "classic games" and people are nostalgic for what brought them joy in the past, business has leapt at this as a marketing opportunity. What makes that ironic? These business are re-selling the versions of games with the circumvention patches that the community made to make their games playable so long ago. The patches that publishers had such a big problem with and sought to eradicate. This is because the original code no longer exists and the un-patched games will not run at all on modern hardware and the copy-protections will not tolerate a virtual machine. Nothing has changed.

We can even go back as far as when people first started making books or maps that had deliberate errors so that they could track when their work was redistributed. Do the people referencing these books or maps benefit from these errors?

Why do some of us feel compelled to limit knowledge even at the cost of corrupting that knowledge for those we intend it for (and for those long after who wish to learn from historical knowledge)?

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[-] [email protected] 58 points 3 days ago

Giant corporations have proven no amount of profit is too much. There needs to be some guardrails. And some form of preservation of the games your loyal customers have enriched your company to access.

[-] [email protected] 7 points 3 days ago

It's almost like government was made to create and enforce those guardrails.

[-] [email protected] 32 points 3 days ago
[-] [email protected] 22 points 4 days ago

Even if this would be true (which it isn’t, it’s made up bullshit): I do not give a crap.

No, I do not care about the publisher.

No, I do not care about the studio.

No, I do not care about the developer anymore too.

I do not give a single fuck about any of them anymore. I want to own the game I buy. I don’t want anyone being able to pull the plug. I also want to own the hardware or console I buy. I am ready to watch their existence to crumble as long as I get what I want.

These people lied and conned this hobby of mine into monetised shite. I hope a lot of them somehow crash and burn. Would laugh and dance when they croak. I can play Factorio and Terraria until the heat death of the universe. Your new Assassins Blood Pack: Revenge of the Fortnite 2 Deluxe Bundle MMO-Life Service Definitive Expansion Season Pass DLC Dark of the Moon Surprise Mechanic won’t be missed anyway.

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[-] [email protected] 15 points 4 days ago

Muh business model :'(

[-] [email protected] 12 points 4 days ago

First of all, the devs don't have any choice, the Pencil-pushers do

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this post was submitted on 06 Jul 2025
1541 points (98.5% liked)

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