this post was submitted on 26 Apr 2025
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Oblivion was The first AAA game to have microtransactions and now Oblivion Remastered could possibly be the last AAA game to be priced at $50-60 dollars.

with the Switch 2 being a success, we could see a rise in prices for all AAA Games. to 80-90 dollars

WHEN games do inevitably become 80-100 dollars, I'll definitely be buying more Indie games

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[–] [email protected] 2 points 2 hours ago* (last edited 2 hours ago)

pirating games is the only way to go... they just cost too damn much for what is almost always very little actual value, in my opinion. So very few games actually hold my attention for more than a couple hours and I'm sure as shit not going to give someone $30+ for that. on the off-chance a game grips me and sucks me in then i definitely will go buy it on steam because i feel like that's fair, but i'm not going to do that if they're $90

[–] [email protected] 0 points 2 hours ago

imagine buying videogames

couldn't be me

[–] [email protected] 13 points 15 hours ago

Games were standardized to $60 back around 2005. Prior to that, games were just whatever the price that publishers decided the game should be. Chrono Trigger cost $80 USD at launch in 1995: https://fantasyanime.com/squaresoft/ctabout.htm Adjusting for inflation, that would be just shy of $170 USD now. It was not uncommon for games for the Nintendo 64 to retail for $70-80: https://retrovolve.com/n64-games-were-ridiculously-expensive-when-they-first-came-out/

Video games (particularly console and handheld games) have always been an expensive hobby. Games also haven't been adjusted for inflation in the 20 years since prices were largely standardized, which is why they have become a microtransaction hell.

Honestly, this will likely lead the the return of video game demos. Because video games were prohibitively expensive in the 80s and 90s, demos were a huge part of the culture so that you could try them out ahead of time to get a feel for if they were worth the price tag.

[–] [email protected] 12 points 15 hours ago (1 children)

with the Switch 2 being a success, we could see a rise in prices for all AAA Games. to 80-90 dollars. WHEN games do inevitably become 80-100 dollars, I'll definitely be buying more Indie games

95% of modern games especially AAA titles for switch/consoles are pure, unabashed simulacra. Why pay 80 dollars for a game that is the less authentic version of things that came out 5-20 years ago?

You can always just go touch the green stuff

[–] [email protected] 9 points 15 hours ago (1 children)

This is why I'm gunna' try to catch all the 'mons in gen 3 this summer.

[–] [email protected] 8 points 15 hours ago (1 children)

Palworld is only $30 and it's the best Pokemon game ever made (except for my extremely nostalgic memory of gen 1 and 2)

[–] [email protected] 1 points 5 hours ago

Stop liking games I don't like.

[–] [email protected] 5 points 13 hours ago

one good thing of not feeling fear of missing out is that i never buy games on release and always grab them on the cheap a year or 2 later on a sale. There is literally way too much good games out there.

[–] [email protected] 4 points 12 hours ago

Every year, there are more games that are made than you could play through in an entire lifetime.

The entire gaming industry is propped up on a gigantic bandwagon, the idea that you have to play the new releases that other people are playing. Old games are much cheaper, sometimes even free. If everyone realized that and just dug around for what they liked, we would never have any shortage of games to play.

[–] [email protected] 31 points 19 hours ago* (last edited 19 hours ago) (1 children)

WHEN games do inevitably become 80-100 dollars, I'll definitely be buying more Indie games

I haven't payed full price for a game for like 5 years. They were all either on sale or pirated (unless indie)

[–] [email protected] 4 points 12 hours ago

I already buy almost exclusively Indie Games. For 50 bucks I can still get 2-5 indie games and they just tend to be really good as well.

[–] [email protected] 23 points 19 hours ago
[–] [email protected] 18 points 18 hours ago (2 children)

I don't even remember the last time I played a so-called AAA game. I guess Like A Dragon could count as AAA, but to me the production values aren't really on that level, they must be relatively cheap to make.

[–] [email protected] 19 points 18 hours ago (1 children)

They shock me when I see a friend playing them at their place. It's always the same flashy bloom "realistic" graphics that look identical to any other game on the market, with token RPG elements shoved in and nothing that gives it a unique sense of style or flow. They just always look so boring to me. Like Assasin's creed 69 looks functionally the same as red dead rootin' tootin' just that one is about cowboys, one is about like, ancient greece or something.

[–] [email protected] 13 points 18 hours ago (1 children)

I initially thought you were bashing Like A Dragon and was about to go kiryu-slam

[–] [email protected] 13 points 18 hours ago (1 children)

I haven't played it or really heard of it, but it's probably awful? That's what you wanted to hear right?

[–] [email protected] 8 points 18 hours ago (1 children)

that's Reuse Ga Gotoku for you, shout out

[–] [email protected] 6 points 18 hours ago (1 children)

Ever notice how a significant chunk of Kamurocho is missing in 6, the first game on the new engine? thonk

[–] [email protected] 6 points 17 hours ago (1 children)
[–] [email protected] 6 points 16 hours ago

That was the only one with the rooftops and the underground, right? That may have been the coolest.

[–] [email protected] 7 points 15 hours ago

its even better than that, the content in the 60 dollar version is literally fucking horse armor again michael-laugh

[–] [email protected] 8 points 16 hours ago

I don’t care I’m still going to buy Mario kart and have fun

[–] [email protected] 16 points 19 hours ago

rust-darkness Someone once told me that time is a flat circle.

[–] [email protected] 8 points 16 hours ago

WHEN games do inevitably become 80-100 dollars,

I'm always like, if people stopped paying that price they'd stop selling at that price. Like imagine if a new Assassin's Duty launches at $100 and sells like thirty copies. It'd be big news.

But people don't work like that. And if they did, we'd probably just see more "the game is $40 but half the content is in $60 of dlc"

[–] [email protected] 2 points 12 hours ago* (last edited 12 hours ago)

I stopped buying New AAA games since Stalker 2, and started seriously pirating everything New when AC shadows came out

Like, you dont give a fuck if my PC that I paid 1500€ for 3 Years ago can run your fucking slop reskin game which is a disgrace to the franchises origins without using AI to generate frames? Well fuck you then, Im gonna pirate every single one of your games, Seed the fuck out of them (like really, in the last 3 weeks alone ive seeded like 4 TBs) and then shove your profits up your ass so far you start vomiting your own shit

And that applies to indie Titles too.

You want me to pay 3$ for a card game I cant even play on my Opensuse system from 2001 bEcAuSe dRm? Fuck you, im Pirating that shit. Fuck you Balatro for being such a fucking good game and still for some reason not taking my money.

[–] [email protected] 10 points 19 hours ago
[–] [email protected] 6 points 18 hours ago