this post was submitted on 14 Apr 2025
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Satisfactory

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A few months ago, I finished Satisfactory, including all the achievements. I really enjoyed the game, and though it felt really good to finally complete it and see everything I had built, I also was sad I would no longer be in the world.

I’m thinking of doing a new run, but I’m daunted by having to get all the collectibles again. In the first run, it was nice to explore the world and take a break from building things, but I’ve really seen the world now, so that’s less appealing.

Curious if there are others who feel similar. I’m wondering if I should just start a new game with all recipes unlocked and give myself all the spheres and sloops up front.

What have others done for a second run?

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[–] [email protected] 1 points 5 days ago

Me, I've thought about doing an "unlock everything from the beginning" playthrough, but I don't think it would appeal to me. In the face of having to invent my own purely-creative goals for building stuff, instead of having in-game goals to work towards, I find I'd rather go play something else on my backlog.

Instead, I leave the game at default settings, and come up with personal challenges to keep things fresh. The challenge for my current playthrough is "farm-to-table", meaning every factory has to make all of its intermediate products from raw resources (except for project parts) and "optimal resource usage" which means each factory has to make FULL use of the raw resource nodes its connected to, and ALL machines in the factory need to be clocked to run at 100% efficiency.

If I do another playthrough, I might do "excessive usage of trucks and trains" or "machinery as compact as possible".

Long story short, think about what would really keep you engaged, and I'd say go for it.

[–] [email protected] 11 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

You are allowed to use mods to adjust the game to your liking :) for example, after a quick search, I found craftable hard drives. There's probably also ways to simply unlock all alternate recipes and same things for somersloops/mercer spheres.

I think it's completely fine to do that :) it's exploration the first time, the second time it's not exploration anymore, might still be fun, but then it's just because of the collecting, not because of the exploring.

[–] [email protected] 2 points 2 weeks ago

For that matter, there is nothing wrong with doing this the first time around.

I have very limited time to play, so I just edited the save file to give me a bunch of mercer spheres because collecting them isn't what I want to be doing in the game, it's building a factory.

Play the game how you want, the fun police won't stop you.

[–] [email protected] 5 points 2 weeks ago

I am the opposite of you. I start a new run almost every update, and have never made it much further than aluminum. I get a lot of joy out of improving on each run, both in efficiency and aesthetics. I love building different factories in familiar locations. Making do with the recipes I have available. I also agree with you, once I see everything the game has to offer, I can't wait do do a full-unlocked run and go nuts with it.

[–] [email protected] 3 points 2 weeks ago (1 children)

Make the second run a multiplayer game with friends. Someone won't want to build but will go out and grab collectables.

[–] [email protected] 2 points 2 weeks ago* (last edited 2 weeks ago)

I like this idea! Unfortunately, the group I play with has shown no interest in the game. 🤷

[–] [email protected] 2 points 2 weeks ago

You can choose to start with everything unlocked. Something I feel any player who finished it deserves.

[–] [email protected] 2 points 2 weeks ago

There are two easy ways to tweak the game without needing mods. You can kind custom craft a pseudo new game+ that way.

  • Game settings/advanced game settings - can allow you to start with tech unlocked, hostiles set to passive, and a variety of other settings
  • SCIM can let you easily edit your save game, including, but not limited to unlocking recipes, unlocked research etc.

I've been debating tweaking some settings for my second go (when 1.1 drops) myself. I think giving myself Manual Depot Uploader from the start of the game will really make the play though more fun without really altering the need to go exploring. I've been waffling on setting all the critters to retaliate only. I think I want to redo all of the crash sites to explore the new breakdown mechanic, but that's just me. I do want to see if there are new achievements with 1.1 before i tweak an advanced setting, but I guess I could spin up an old save for that if I cared enough.

Your game, make it play how you want to make it play.