this post was submitted on 03 Sep 2023
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Gaming

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From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

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Most of the video games I’ve played were pretty good. The only one I can think of that I didn’t like was MySims Kingdom for the Nintendo DS. Dropped that pretty quickly. It was a long while ago, but I’ll guess it was because there were too many fetch quests and annoying controls.

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[–] [email protected] 3 points 2 years ago

I rented Sim Earth for SNES and it didn’t come with instructions. I had no idea what to do, and it was confusing and frustrating.

[–] [email protected] 3 points 2 years ago (1 children)

Story of Seasons AWL, it was nostalgic but the fact I couldn't go to Mineral Town/ The City was a bit disappointing and broke the nostalgia.

[–] [email protected] 3 points 2 years ago

I didn't play the remake because of the name changes. I still have my Gamecube copy and the PS2 special edition, so will probably go back to those next time nostalgia bites.

[–] [email protected] 3 points 2 years ago (5 children)

Honestly, Armored Core VI. Endgame spoilers below (idk if there's a way to do spoiler tags?).

The final boss is absolutely godawful. Just utter garbage. It took me hours, and I hated it from my first attempt. It's categorically different from anything else in the game, and there's never a point where it's fun. Probably 20% of my total playtime was on this one boss. I was absolutely loving the game up until then, but that one boss is so unbelievably poorly designed that it ruined the entire game for me. It's genuinely impressively horrible.

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[–] [email protected] 3 points 2 years ago* (last edited 2 years ago) (2 children)

This is a hard question to answer, because the really unfun ones either get dropped so fast I forget I ever played them unless someone jogs my memory by naming them directly, or I'm willing to just shrug and say "this is probably great to some people, but it's not a genre I like." I guess for this category, I would point to The Witness. I heard so many recommendations for it, but aside from the occasional "oh, neat" when I saw how a puzzle was placed in the world instead of on a board, I couldn't tolerate it for nearly as long as it wanted me to keep doing the thing.

The game I memorably should have enjoyed - that I had the highest hopes for (and the biggest subsequent disappointment for) was Hellblade: Senua's Sacrifice.

At first, I loved the deeply disturbed main character and grim Norse fantasy world being crafted around me, but the combat felt so disjointed from the story (on purpose) that it felt like there was one guy on the dev team who liked combat who everyone was afraid to piss off, so they had to make concessions and put one token immersion-wrecking battle in every so often. And it's mad that Senua has two entire character traits - "psychotic" and "warrior" - and one of them managed to feel immersion breaking.

Then the ending destroyed the bits of the game I DID like and made me feel like a tool for ever having bought into the grim fantasy world to begin with. That shit is everyone's most hated ending trope, and I walked away from the game feeling like I'd wasted my time.

At least it was short.

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