75
submitted 2 years ago by [email protected] to c/[email protected]

This is a followup to @[email protected] 's recent thread for completeness' sake.

I'll state an old classic that is seen as a genre defining game because it is: Myst. Yes, it redefined the genre... in ways I fucking hated and that the adventure game genre took decades to fully recover from. It was a pompous mess in its presentation and was the worst kind of "doing action does vague thing or nothing at all, where is your hint book" puzzle gameplay wrapped in graphical hype which ages pretty poorly as far as appeal qualities go.

So many adventure games tried to be Myst afterward that the sheer budgetary costs and redundancy of the also-rans crashed the adventure game genre for years.

(page 3) 50 comments
sorted by: hot top new old
[-] [email protected] 10 points 2 years ago

The Witcher 3

The game has some pretty graphics at times but all in all the story was a boring slog and the gameplay could be neatly split into "puzzles" where you just press the Witcher sense button to see what to interact with and combat where despite, the large bestiary you fight everything the same way.

There were some alright side quests, but most of the open world felt like an unnecessary hurdle between point A and point B instead of an interesting place to explore.

Imho the best thing about The Witcher 3 being popular is that there were enough fans of the series knocking around that the books got English translations.

[-] [email protected] 10 points 2 years ago

eric-andre

It's weird for that game to have such ponderous and unpleasant combat and for its big deal to be the story/characters/sidequests yet I kind of hated how those were presented every time I tried it.

Oh yeah time for the narrative rails to tell me that trying to improve society somewhat is naive and stupid and bad. Again. I didn't follow the Witcherino code closely enough, silly me. Helping those people was stupid actually. You're supposed to be enlightened in your self interest and only care about immediate family-ish relations. galaxy-brain

The cussing and overall edginess was just... tiresome to me. There's cussing in other games and that's fine; it doesn't wear out its welcome as much.

[-] [email protected] 9 points 2 years ago

It's so weird, because the games had to give Geralt amnesia so he forgot his character development in the books, just so they could have him be a cynical centrist and then lightly push his character back on to the path of becoming the character he was before the games.

Like, the depending on what side quests you do, Geralt is on the path to stop being such a centrist but he never returns to being who he was before (maybe he does in the DLCs, I never played them).

The sidequest chain with Triss where you help her smuggle a bunch of people out of Redania before the next wave of pogroms happen, is an example of Geralt helping people despite it not being of any benefit to him. But he only does it because Triss is dragging him into it.

load more comments (5 replies)
[-] [email protected] 9 points 2 years ago

Hearts of iron 4 and Victoria 3 are far worse then their predecessors and deeply flawed because of the extremely boring tactics gameplay(frontlines). Victoria 3 economy is also extremely bland and feels like a auto clicker game. But, I only enjoyed vic 2 with pop demand mod which current vic 2 modders/players don't like.

[-] [email protected] 9 points 2 years ago

I get your point about warfare being incredibly simplified in HoI4 v HoI3, however, I think that virtually everything else about HoI3 is borderline unplayable due to how many factors of high-level industrial economy it is trying to simulate. And I say it's unplayable, mainly because it's unreadable. I, as a new player, have no real way to figure out at a glance what effect any given action I take is going to have. And that makes it both harder to learn at all, and makes me not want to bother trying.

load more comments (1 replies)
[-] [email protected] 9 points 2 years ago

Sorry Ulysses lol.

Never liked Armored Core, it's not a Mech game to me. Its an FPS arcade shooter with robot skins. Giant robots should not be zoomy-ass evengelion ballerinas engaging in sword combat. They should be unweildy tanks that casually stroll thru one-story buildings and fart artillery.

My first stompy robot game was Mechwarrior 3, and that's set my expectation of the genre ever since.

load more comments (7 replies)
[-] [email protected] 9 points 2 years ago

Did not particularly care for Super Mario Odyssey. It was go here, throw your hat on this, complete a few objectives with the new power, then do it all again with different mechanics in the next place. The game just never built up into anything complex, so it felt boring after a while. It was also very easy so I blew through the main game really fast.

[-] [email protected] 9 points 2 years ago

Hades. Bought it, tried to get into it multiple times. Says nothing to me. Death's Door is much, much better. I finished it.

load more comments (2 replies)
[-] [email protected] 9 points 2 years ago

every game that requires realtime input. turn based or, at a stretch, variable speed realtime with pausing is all that can capture me

[-] [email protected] 9 points 2 years ago

As someone who loves RTS: Anything Age of Empires. Everything looks the same, yet there are dozens of civs to pick and they all just differ in boring-ass buffs and a few unit choices. The visual short-hand is terrible and reading what's going on in a fight or base at a glance is impossible for me.

[-] [email protected] 9 points 2 years ago

AoE2 has an active player base and the casting overlays have been upgraded in the last few years so I sometimes watch games. Never really was able to get into the game.

load more comments (3 replies)
[-] [email protected] 9 points 2 years ago* (last edited 2 years ago)

Horizon Zero Dawn. It felt more like a tech/graphics demo than an actual game. Still haven't finished it and can't see myself doing it. I don't know how they managed to make robot dinosaurs so boring.

Also every call of duty after the original modern warfare 3. Yes, including black ops 2. I actually think black ops 2 was one of the worst call of duty games, the overuse of the three lane cookie cutter map design really screwed up multiplayer FPS games for a good 5 years after its release.

Also another controversial take, skill based matchmaking is good and more games should implement it. It forces you to actually play people at your skill level and prevents pointless pubstomping. If you want to have mindless fun with long killstreaks, just play against the AI/bots.

[-] [email protected] 9 points 2 years ago

Deadcells. Loved the art style, combat looked fun. I was so excited to play a new metroidvania only to discover it's a rougelike and that killed all interest in playing it. I just really dislike that kind of game.

load more comments (8 replies)
[-] [email protected] 9 points 2 years ago

Dark Souls: I played it for like 20 minutes but the controls just felt wrong. The combat just didn't feel good.

Journey: Felt boring and empty to me. Came off as the game equivalent of a pretentious film student's sophomore project.

TUNIC: This is a very weird one to me. Theoretically, I should love it. I like retro games. I like old-school Zelda. I like the conceit that the manual is in a foreign language and you have to use the pictures and diagrams to infer what to do. But for the life of me, I just cannot get into this game, and I have no idea why. I tried to start twice, and each time, I played it for about half an hour before putting it down and never really getting back to it.

[-] [email protected] 9 points 2 years ago

TUNIC: This is a very weird one to me. Theoretically, I should love it. I like retro games. I like old-school Zelda. I like the conceit that the manual is in a foreign language and you have to use the pictures and diagrams to infer what to do. But for the life of me, I just cannot get into this game, and I have no idea why. I tried to start twice, and each time, I played it for about half an hour before putting it down and never really getting back to it.

It's interesting how that happens. Everything can line up to lead you to believe it's a game you would enjoy just for you to be disappointed.

I feel like that happens to me a lot with games that try to emulate Resident Evil.

load more comments (1 replies)
[-] [email protected] 9 points 2 years ago

Deus Ex: Human Revolution

The story just did not grab me at all, I found the art style incredibly ugly, and despite liking a lot of games with relatively similar playstyles I did not enjoy that at all.

I feel like people were just really excited to see a cyberpunk game, which at the time was definitely an underserved market.

load more comments (1 replies)
load more comments
view more: ‹ prev next ›
this post was submitted on 02 Sep 2023
75 points (100.0% liked)

games

20973 readers
157 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 5 years ago
MODERATORS