How are video games going to stay innovative and profitable of these studio execs keep gutting their development teams?
Games
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
Well, the article says they were in QA, sooo I guess we're the QA now, and they can just slap an early access label on everything.
The sane answer to that question is to build smaller games that can afford to sell fewer copies, but they're not going to do that.
They won't, indie gaming will pick up some of the slack but we are witnessing the end of a golden era in game development.
Also I could care less about the AAA studios themselves. What is tragic is that without AAA studios the stepstones for advancing in a career of game development has become an order of magnitude farther apart and less realistic (especially if you have a family or something and need some amount of consistency).