i have no earthly idea how vic 3 calculates what land is taken over by rebels
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i think it takes the interest groups that are revolting and determines the states with the highest proportion of those IGs. evangelicals and southern planters are prob why the south joined the counterrevolution, and the petit bourg rebelling caused the northeast and some of the Midwest to join too. Pennsylvania only stayed loyal bc they’re my capital
Yeah, unless you have a lot of construction sectors and a high-tech training rate, I suspect you're not likely to train enough troops before they make significant inroads. That being said, America's mass conscription can be a bit of wildcard sometimes.
I normally only face these revolutions if I wasn't paying enough attention, and so justify my save scumming to avoid it. But if you're going to fight them, you're probably doing the best tactics available. Conscript everyone immediately, ensure your big armies have the extra supplies/support mobilizations, maybe consider a small backdoor naval invasion to put them on more fronts (especially if their capital is on the coast).
Ideally, be economically prepared to fight for a couple years at least. Don't worry if a lot of your soldiers die en masse - that just means you don't have to pay their wages. If you're near a new training rate tech, prioritise that. Bankruptcy is not necessarily loss, a 50% penalty (and penalty to training) is overcomeable if you have >3x their troop numbers by then. You can keep an eye on the bourgeois' debt by looking at the "take their debt" diplo option, if they're nearing bankruptcy, then just play it cool until they do, and push for the win.
As for Marxy boy, just bring the farmers into your government, then promote him to be leader of the party. His personal values should sway those of the party and the commie coalition might be back.
Whatever you do, save scumming or not, a glorious salute to crushing their spirits on the battlefield or in making the new socialist utopia
thanks for the effort post! yeah i tend to build my construction sectors up to the point of having a slight budget deficit. i like to keep my gold levels between 10% in debt and 10% gold reserves. also ive been rushing important military techs bc my plan from the beginning was to spread communism as far as possible.
i didnt know abt the promoting agitators to leader tho! but my trade union leader is already a communist so idk if that would do much. my gov is just farmers and trade unions, occasionally having to add petit bourg to keep gov legitimacy high.
anyways i ended up save scumming. i hit a recession for a couple years and accumulated $30M in debt but then i bounced back, paid most my debt and now im back to unlimited growth
o and the libs took 75% of my navy and all my admirals but one :( Penn is landlocked so NY and VA had all the naval bases and shipyards
Oof, I always hated how the revolutions tended to take your centralised states and leave you with nothin'. I do the same as you in terms of construction sectors, though I still have no idea if it's the right choice.
And yeah the exile and promote agitator actions are fun. I only discovered recently if you have Secret Police you can also try to kill them.
Uncritical support for the save scumming, it's frequently the way to keep a fun campaign going.
Whoop to the endless growth, max that GDP and living standard. Big spoons for all