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[-] Frank@hexbear.net 40 points 2 years ago

I can't even come up with anything this sucks. This has absolutely no utility at all. The best use I can come up for for llms right now is feeding a lore bible in to one and using it to generate novel utterances for npcs so you can ask them natural-language questions about the world, and even that's a bad idea bc players follow pretty rigid player psychology and if your robot noise machine emphasizes the wrong string of words people will think it's a quest or something and get upset when they can't find the corresponding quest. It's just a dog shit awful idea and failure to understand that games must be designed. They're very complex machines intermeshing to create a paper thing illusion of reality and that can fall apart instantly.

[-] TheLepidopterists@hexbear.net 20 points 2 years ago

I've seen image description for blind people posited as a good use case.

Of course, bazinga techbros are absolutely uninterested in creating tools to assist disabled people anyway.

[-] UlyssesT@hexbear.net 16 points 2 years ago

"Helping the disabled" is trotted out regularly by the glazers without any apparent actual focus or interest in that except to try to silence dissent.

[-] TheLepidopterists@hexbear.net 7 points 2 years ago

Of course, bazinga techbros are absolutely uninterested in creating tools to assist disabled people anyway.

[-] UlyssesT@hexbear.net 7 points 2 years ago

I was agreeing with you with different words.

[-] TheLepidopterists@hexbear.net 7 points 2 years ago

Sorry for misinterpreting your tone.

[-] UlyssesT@hexbear.net 5 points 2 years ago

S'all good!

[-] Belly_Beanis@hexbear.net 10 points 2 years ago

I think my major frustration with AI in video games is they don't use it to make better AI in video games. You could make bots that are useful teammates. Or have units automate their own micro so the player can focus on a larger strategy. Or make tougher enemies.

But no. Have to use this shit to make more shovelware with awful graphics.

[-] UlyssesT@hexbear.net 11 points 2 years ago

So much of the "AI" grift is Rube Goldberg machines that require a lot more energy and put out more pollution to do something that could have been already done before.

[-] Frank@hexbear.net 6 points 2 years ago

Yeh. Teammate ai is a real one. Some games do have incredibly cool teammate ai. The old star wars republic commando game comes to mind. You could order your dudes around using simple commands and they'd interact with special points in the map that would dictate certain behaviors like using heavy weapons or long range weapons. It was very elegant and well suited to the game.

It's wild that only in the last few years have game devs really nailed having friendly npcs keep pace with the player instead of being inconsistently too fast or too slow.

I could go on a whole ass rant about enemy ai. The problem is; you need enemies that are engaging to the average player. The ongoing Helldivers 2 fiasco demonstrates this.

[-] rhubarb@hexbear.net 39 points 2 years ago

My favorite way of improving RayTracing performance is by doing something else instead

[-] axont@hexbear.net 28 points 2 years ago

my hobby is exhausting several nuclear fuel rods to manifest the worst romhack you've ever played

[-] mustGo@hexbear.net 25 points 2 years ago

Love not being able to differentiate enemies, recognize pickups, or have any navigation landmarks. All so the graphics can look like an undirected mushy blurred mess.

[-] UlyssesT@hexbear.net 21 points 2 years ago* (last edited 2 years ago)

Or you can fucking pay people to make games. It would cost many times less energy and put out a lot less waste carbon and not require a Rube Goldberg bazinga machine, which is what the corpos will do with this because if it means paying less workers (even if the expenses run up elsewhere) they're all for it.

I am so fucking sick and tired of this wasteful hype-driven shit.

[-] Anxious_Anarchist@hexbear.net 19 points 2 years ago

People like this really just say "if this thing i made up was a thing, thatd be super cool!" and then post it like they did something.

[-] ksynwa@lemmygrad.ml 18 points 2 years ago

I could feel my neurons frying as I watched that how do people see this shit and go "wow cool robot"

[-] RNAi@hexbear.net 17 points 2 years ago
[-] Voidance@hexbear.net 16 points 2 years ago

when I was young we had to stay awake on drugs for days to simulate schizophrenia, kids nowdays don’t know how lucky they are

[-] Eris235@hexbear.net 11 points 2 years ago

wdym 'Schizophrenia Simulator'?

[-] CupcakeOfSpice@hexbear.net 4 points 2 years ago

I think they're referring to the description of AI as "hallucinating" its products, but yeah, pretty bad description that further marginalizes an already pretty shat-on group. Was looking for something to say, but you beat me to it.

[-] Eris235@hexbear.net 3 points 2 years ago

I genuinely hate the description of AI fucking up as 'hallucinating'. AI doesn't need more humanized than it already is. Just call it what it is; AI being wrong. Confidently, unfixable wrong. 'AI hallucination' was a term that was invented in the early 2000's, by the techbros of two decades ago. And it sucks as a term.

I feel like the internet loves to shit on people with psychotic disorders, and its generally accepted, even among otherwise pretty progressive circles.

[-] CupcakeOfSpice@hexbear.net 2 points 2 years ago

I agree wholeheartedly. Another fave is calling people one disagrees with "psychotic." But yeah, it is important not to be ableist while criticizing things.

this post was submitted on 21 Sep 2024
83 points (97.7% liked)

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