So how would this work, the Chinese ISP is inspecting unencrypted packets from videogames for banned text and shutting down the connection on seeing any? Wouldn't most relevant text be on https websites anyway, why even implement something that way when the text isn't guaranteed to be in a clear standard format and it's just game chats?
Greentext
This is a place to share greentexts and witness the confounding life of Anon. If you're new to the Greentext community, think of it as a sort of zoo with Anon as the main attraction.
Be warned:
- Anon is often crazy.
- Anon is often depressed.
- Anon frequently shares thoughts that are immature, offensive, or incomprehensible.
If you find yourself getting angry (or god forbid, agreeing) with something Anon has said, you might be doing it wrong.
It doesn't work because the story is fake and gay
I would bet that Tencent has shares in Blizzard.
If they had an in with Blizzard though shouldn't it be anon getting banned not the Chinese people seeing his message
They never saw the message, they saw anon disconnecting, anon saw them disconnecting. Behind the scenes Blizzard made them shadow-ban each other, they will never share the same server shard again. Both sides think they won and Blizzard will continue taking money from both. /conspiracy
Fuck, that WOULD be smart, but somehow I doubt a company that has developers that load every players stash when you see them can pull this off.
Afaik China is monitoring TLS traffic, they have banned the latest version because they can't break the encryption
They're talking about sending the message in the game. Not websites involved
comprehend the comment. use reading. use it.
Very cool but no website involved in game chats, zoomers
that is their point, https websites, as opposed to game chats