this post was submitted on 27 Apr 2024
334 points (98.0% liked)

Games

16714 readers
478 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
top 19 comments
sorted by: hot top controversial new old
[–] [email protected] 90 points 6 months ago

"Pay-to-win is accepted here [in Interactive World], but the free-to-play experience is awful and that's what needs to be improved right now."

Who could have foreseen that?

[–] [email protected] 77 points 6 months ago (1 children)

I'm very surprised that this game can pull in a viewership of 20,000 people, even if it is a huge achievement event.

[–] [email protected] 42 points 6 months ago (1 children)

Earlier this week I was reminded of MapleStory for the first time in 15 years when I saw Nexon on the Dave the Diver title screen.

20k is a lot of eyeballs for a game thats past its prime.

[–] [email protected] 8 points 6 months ago (1 children)

I played the game a lot as a wee lad, but I genuinely cannot fathom how people still play GMS these days. Every few years I'll play for a few weeks on a private server for nostalgias sake. I'm quickly reminded why I stopped playing in the first place though.

[–] [email protected] 3 points 6 months ago* (last edited 6 months ago)

It really is the perfect example of a "grind like it's your job" Korean MMO.

5x private servers made it tolerable.

[–] [email protected] 45 points 6 months ago

That many hours spent to pull a stunt like that. And I thought people who played healers in MMORPGs were powered by hate.

[–] [email protected] 43 points 6 months ago (2 children)

10,000+ hours is mind boggling to me. That's ~416 full days, or 3.5 years at 8 hours every day. I'm sure the player has been playing for far longer and wasn't pulling those kinds of hours in a short span like that, but it's just crazy to me that anyone can rack up that much time in an MMO before becoming completely burnt out.

[–] [email protected] 23 points 6 months ago (1 children)

I had over 11k hrs in WoW when I quit. That was over the span of 12 years and definitely included some extended breaks, but there were also long periods of 6-10 hrs a day for extended periods.

[–] [email protected] 1 points 6 months ago (3 children)

Please don't take this the wrong way but I'm sitting here genuinely going "what the fuck?!". I'm happy for you in recognizing and killing the addiction even if it took you multiple attempts.

If I can implore people anything its to understand that the problem is addiction and it comes in many forms. To many people they quit one addiction and they move to another because as an example, gambling is not the problem. The unhealthy relationship to it is

I'm saying this as someone who is immensely close with a functional alcoholic and when they have "quit" the alcohol is simply replaced with something else. The addiction is the underlying problem.

[–] [email protected] 14 points 6 months ago

As a rehabilitated Eve addict, I can tell you that it’s a lot of addiction. MMOs are about two things: people and gameplay.

In Eve, the PvE gameplay is awful. But the PvP is amazing and the people are amazing. Even though I haven’t logged in in years, I still talk to these people regularly. Like once or twice a month.

While they’re not my closest friends, I genuinely know them and feel I can share anything I need to get off my chest in a safe place that will hear and respond. Picking a good group of people in a game can make or break your experience.

After that, 10,000 hours of online social time doesn’t seem so bad compared to the alternative of being alone and still playing games.

Is it good for you? Absolutely not. But hopefully that puts some perspective on MMOs.

[–] [email protected] 5 points 6 months ago

I think you're jumping to conclusions a little too quickly, there. Was my time in WoW habitual? Definitely. Escapism? Sure. Unhealthy? More often yes than no. Every time I quit, it was because the game wasn't fun anymore.

I'm sure you mean well, but you may not want to draw conclusions based on a couple lines of text.

[–] [email protected] 2 points 6 months ago

"What are you, the coping mechanism police?"

[–] [email protected] 9 points 6 months ago

Maplestory is a 20 year old game, I remember playing in beta, and most definitely clocked more hours than that in it in my lifetime.

That being said, I do not have anywhere near as high level a character as this guy, as my hours were mostly fucking around, not minmaxing.

[–] [email protected] 34 points 6 months ago

the most Gigachad thing I have read in a long time

[–] [email protected] 33 points 6 months ago (1 children)

I feel like this is how any MMO must be for the top players. Once you've learned game mechanics to the point that every aspect of the game turns into an efficiency simulator, it's easy to get frustrated at details of the game that few notice.

Add micro transactions to the mix and there's an awful concentration of the sunk cost fallacy. Good on him for being able to pull the brakes.

[–] [email protected] 8 points 6 months ago

At some point you see the matrix for what it is. Pull out

[–] [email protected] 21 points 6 months ago

YES! FUCK YEAH, THATS WHAT MORE PEOPLE NEED TO DO WHEN OFFERED A CHANCE TO SHILL!

[–] [email protected] 10 points 6 months ago

People are still playing Maple Story?

Maple Story. The caveman ancestor of the online action RPG. That Maple Story. Sheesh.

[–] [email protected] 6 points 6 months ago