this post was submitted on 22 Mar 2024
258 points (99.2% liked)

Games

32736 readers
1332 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 6 points 8 months ago (3 children)

As someone who’s played their fair share of assorted DnD systems, 5E has a number of issues that really hold it back. For instance, you’re not really supposed to long rest between every fight, but how do you tell players that without a proper DM? It’s a very weak mechanic that’s apparently too iconic to have just axed.

Don’t get me wrong, 5E works better at what it’s supposed to - easily accessible and relatively low math tabletop roleplay. But a computer can do so much more.

[–] [email protected] 6 points 8 months ago

I guess I accidentally played by the "spirit" of 5E because I only long rested when I absolutely had to lol

It took way too much of my precious gaming hours

[–] [email protected] 6 points 8 months ago

Lots of RPGs allow rest cheesing. Even if you don't let players rest in random locations like BG3 does, the players can always hoof it back to town to rest. Attempts to prevent this kind of cheesing often end up feeling unduly punishing and un-fun. It's not a tabletop vs computer issue.

[–] [email protected] 4 points 8 months ago

The many flaws of d&d is why I strongly prefer gurps.