this post was submitted on 29 Feb 2024
28 points (100.0% liked)
rpg
3210 readers
8 users here now
This community is for meaningful discussions of tabletop/pen & paper RPGs
Rules (wip):
- Do not distribute pirate content
- Do not incite arguments/flamewars/gatekeeping.
- Do not submit video game content unless the game is based on a tabletop RPG property and is newsworthy.
- Image and video links MUST be TTRPG related and should be shared as self posts/text with context or discussion unless they fall under our specific case rules.
- Do not submit posts looking for players, groups or games.
- Do not advertise for livestreams
- Limit Self-promotions. Active members may promote their own content once per week. Crowdfunding posts are limited to one announcement and one reminder across all users.
- Comment respectfully. Refrain from personal attacks and discriminatory (racist, homophobic, transphobic, etc.) comments. Comments deemed abusive may be removed by moderators.
- No Zak S content.
- Off-Topic: Book trade, Boardgames, wargames, video games are generally off-topic.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Keeping it strictly in D&D terms, I'd give it a Legendary Resistance that can be used each round as a reaction. Each time it's used it also consumes one of the multi attacks.
In this way the enemy avoids being crippled but is still weakened for the round and the players get less bruised for it. It feels they've earned it rather than wasted a resource.
Narratively it's rearing back to avoid a blow so it can't bite this turn, or a claw parries. Maybe the spell that was supposed to entangle instead damages a wing, halving flight speed.
Turn those resistances into opportunities to strike back.