this post was submitted on 13 Jul 2023
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[โ€“] [email protected] 16 points 1 year ago (1 children)

I remember not knowing what, like, 40% of the shit on a given screen in a video game was meant to be because it was all a blurry mass of pixels. Important shit looked better than background stuff (in a decent game, anyway) and the characters were always the most detailed thing.

Now I can play the 17th iteration of a game series that went from the above, to being able to count the individual fibers of a berber carpet.

[โ€“] [email protected] 4 points 1 year ago

Decent games still highlight important stuff. But usually in a very mild way so you, as a player, don't notice the difference, but still can feel what's important and what's not.