1103
submitted 2 years ago by [email protected] to c/[email protected]
you are viewing a single comment's thread
view the rest of the comments
[-] [email protected] 16 points 2 years ago

I remember not knowing what, like, 40% of the shit on a given screen in a video game was meant to be because it was all a blurry mass of pixels. Important shit looked better than background stuff (in a decent game, anyway) and the characters were always the most detailed thing.

Now I can play the 17th iteration of a game series that went from the above, to being able to count the individual fibers of a berber carpet.

[-] [email protected] 4 points 2 years ago

Decent games still highlight important stuff. But usually in a very mild way so you, as a player, don't notice the difference, but still can feel what's important and what's not.

this post was submitted on 13 Jul 2023
1103 points (97.2% liked)

RetroGaming

24153 readers
81 users here now

Vintage gaming community.

Rules:

  1. Be kind.
  2. No spam or soliciting for money.
  3. No racism or other bigotry allowed.
  4. Obviously nothing illegal.

If you see these please report them.

founded 2 years ago
MODERATORS