this post was submitted on 12 Dec 2023
45 points (100.0% liked)

Gaming

30530 readers
82 users here now

From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming's sister community Tabletop Gaming.


This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

founded 2 years ago
MODERATORS
 

How many and which bad games did you play this year?

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 1 points 11 months ago* (last edited 11 months ago) (1 children)

Why does “Stardew Valley” get it totally right, and the rest not get it right at all?

I am not an expert on SDV, but my wife plays basically every HM-like out there, and her take is that Barone focused so heavily on the 'economy' balance in SDV that all of the activities feel like they're worth doing, so it doesn't become "only farming", or "only adventuring", etc, like many others do. Even just picking up wild plants feels worth it when you drop them in the sale bin in the evening.

[–] [email protected] 2 points 11 months ago (1 children)

I think that's true and one reason I like SDV so much. There isn't a lot of time spent on material gathering, and you don't have to craft your own tools or make your own buildings. I think those things COULD be fun if they weren't so complicated in so many sim games - I could not make heads or tails out of the crafting mechanics in "My Time at Portia," for example. I think if you're goingg to task the gamer with those things, they should be very easy to do, because most people don't want to waste time on mundane chores and drawn out searches for rare materials or who knows what the game requires (in many cases I simply have no idea what the game is wanting from me!).

[–] [email protected] 1 points 11 months ago (1 children)

I think MTaP and to a lesser extent MTaS both really carried over a lot of the complexity from Planet Explorers, Pathea's first game they released internationally. It's a survival crafting game, with a LOT of complexity (e.g. manual, voxel-based weapon and vehicle designs). I don't think it worked well in combination with other systems like farming being very underdeveloped (in MTaP especially).

[–] [email protected] 1 points 11 months ago (1 children)

What is MTaP and MTaS? *(sorry for my ignorance). Are they available on Switch? Or just PC? Just curious.

[–] [email protected] 1 points 11 months ago (1 children)

My Time at Portia and My Time at Sandrock (sequel). They're both on Switch.

[–] [email protected] 1 points 10 months ago (1 children)

Oh OK - sheesh, I shoulda known that. I've seen My Time at Sandrock and it's available on Switch, but I'm afraid to check it out because I hated MTaP so much.

[–] [email protected] 1 points 10 months ago (1 children)

Yeah, if you didn't enjoy MTaP I wouldn't recommend it. :)

[–] [email protected] 2 points 10 months ago

Thanks for letting me know, I'm pretty sure I wouldn't. Instead I'll end up wasting my money on something else that looks good and then I end up hating : (