▲ 164 ▼ Stardew Valley Expanded exceeded its creator’s wildest dreams (www.polygon.com) submitted 2 years ago by alyaza@beehaw.org [M] to c/gaming@beehaw.org 45 comments fedilink hide all child comments
[–] Moonguide@lemmy.ml 19 points 2 years ago (4 children) Fr. The only other game that comes close is Terraria. Both have only improved as the years have gone by. Wish SV was my cup of tea. permalink fedilink source parent hideshow 8 child comments replies: [–] Drusas@kbin.social 10 points 2 years ago (1 child) Don't Starve and Don't Starve Together also. Been getting updates for years. permalink fedilink source parent hideshow 2 child comments replies: [–] Moonguide@lemmy.ml 2 points 2 years ago Right, forgot about that one. Never played it. permalink fedilink source parent [–] Mirodir@discuss.tchncs.de 3 points 2 years ago In Roguelikes and Roguelike-adjenct games there are also a few games that get close. (I'd even argue some totally eclipse SV/Terraria in that regard, but that depends on your definition.) Some, but not all, of them are even completely free and open source. Off the top of my head, a few examples would include Dwarf Fortress, UnReal World and Nethack. Maybe some Space Station 13 servers if you count that too. permalink fedilink source parent [–] Mongostein@lemmy.ca 2 points 2 years ago If you’re in to that, check out Clan Lord. It’s been running since ‘99 with monthly updates. permalink fedilink source parent [–] tygerprints@kbin.social 2 points 2 years ago Terraria. I wanted to like that game but immediately found it unenjoyable and disagreeable in every way. I'm still waiting for a Stardew Valley-like game that is actually good (i.e., has farming without ridiculous missions like "find the cows and build a pen for them) and doesn't require the player to "craft" his own tools with ridiculously complicated mechanics. I hated "My Time in Portia" for the incredibly difficult crafting, that had no tutorial or explanation and was very poorly conceived. permalink fedilink source parent
[–] Drusas@kbin.social 10 points 2 years ago (1 child) Don't Starve and Don't Starve Together also. Been getting updates for years. permalink fedilink source parent hideshow 2 child comments replies: [–] Moonguide@lemmy.ml 2 points 2 years ago Right, forgot about that one. Never played it. permalink fedilink source parent
[–] Moonguide@lemmy.ml 2 points 2 years ago Right, forgot about that one. Never played it. permalink fedilink source parent
[–] Mirodir@discuss.tchncs.de 3 points 2 years ago In Roguelikes and Roguelike-adjenct games there are also a few games that get close. (I'd even argue some totally eclipse SV/Terraria in that regard, but that depends on your definition.) Some, but not all, of them are even completely free and open source. Off the top of my head, a few examples would include Dwarf Fortress, UnReal World and Nethack. Maybe some Space Station 13 servers if you count that too. permalink fedilink source parent
[–] Mongostein@lemmy.ca 2 points 2 years ago If you’re in to that, check out Clan Lord. It’s been running since ‘99 with monthly updates. permalink fedilink source parent
[–] tygerprints@kbin.social 2 points 2 years ago Terraria. I wanted to like that game but immediately found it unenjoyable and disagreeable in every way. I'm still waiting for a Stardew Valley-like game that is actually good (i.e., has farming without ridiculous missions like "find the cows and build a pen for them) and doesn't require the player to "craft" his own tools with ridiculously complicated mechanics. I hated "My Time in Portia" for the incredibly difficult crafting, that had no tutorial or explanation and was very poorly conceived. permalink fedilink source parent