this post was submitted on 19 Nov 2023
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Nah, in most modern fighting games, the tier lists just don't matter. Whatever tiers exist in Strive are pretty tight these days, and they mostly always have been. You're good with whoever you like. I play a character with a white WA (Goldlewis), so I'm using it more as a neutral tool than a combo tool, but yeah, the general flow is just hit 1, hit 2, special move, red RC, then whatever's good for your character to juggle with. So since you're blessed with one of the game's best 6Ps, stain state confirms, and enormous buttons that win neutral against almost everyone, you're usually doing Slash, Heavy Slash, reaper, RC, and you can just about make up the rest and it won't matter much. You'll get that in no time. Go into training mode, practice it against a bot set to block after the first hit. Then when you've got that down, set them to block randomly so you can practice confirms.
Heh, appreciate the positivity. I don’t mean to say that, because they’re bottom 3, that means Testament can’t win. I mostly use tier lists to help recognize where I may have trouble and need to work to learn the particulars, such as for matchups. The game is very well balanced overall, despite a few small hiccups.
But yeah, my f.S is definitely my main tool for getting hits to confirm off of at range. HS is decent, but very slow and can be punished hard by any sort of disconnected hitbox, so I tend to use it predictively and as a followup more than a poke; great for juggling, though, since it hard bounces. Fireball is a staple, as well, and Arbiter is nice for checking movement (catches dashs if they start out of range).
But yeah. Mostly just need to practice actually using RCs and WAs in real matches. Practiced combos in the lab enough that more isn’t helping a ton.
Thanks for the advice!