this post was submitted on 15 Jun 2023
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Gaming
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Similar, but not the same, to proton. Few games will work well enough to be playable off the bat. Most will still require porting work be done by the developer, to bring the game to a point that'd be considered playable.
Much like how the "linux-support" of many game engines went unused, I'm sceptical. The reason proton has been so successful is that it has been able to get the ball rolling with zero or near-zero work input required from the devs of the games it has brought to linux. This has give linux gaming enough of a start that putting in the work becomes more appealing in the cases where it is needed.
Just putting out the tools and telling devs, "use them" may not be enough to get mac gaming back on track.
They're also not giving them the tools, they're not allowed to use them for the final product, just to get a feel of how the game would run on the hardware if they port it 💀
Then its even worse than I thought. This is a total nothingburger.