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Final Fantasy VIII does so much wrong, but it is great!
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FF8 is a flawed game, no argument from me. But to me what makes the game great is that it's the game where squaresoft was at its most experimental. Guardian forces was an attempt at making summons be genuine characters rather than a simple simulation of the idea of summoning. The leveling weirdness was an attempt at solving the problem of level grinding endemic to the genre. The story was an attempt to go beyond the usual heroes of light just saving the world. Did these attempts land perfectly? Not at all, but they had interesting permutations.
I think it's amazing that squarsoft even in that time tried to do so much different in just that one game. They were challenging standard tropes of the genre.
I genuinely question this writer claiming they played the game many times when they pretty much ignore the existence of Laguna when trying to find character depth and background. Really you have to remember the game in its moment in 1998, and this reads like someone playing it well after the fact. And then wondering why the game doesnt do things as well as the games that came after.
That’s a great point, maybe a new game that takes place in the ff8 world would be great.
Not like a remake, just another SeeD and their missions. Or being the resistance in Timber.
Honestly I agree. Theres a whole history in the time that comes after 8 where SeeD is an active force for a very long time. At the same time if you consider this a time travel story, it takes place at the start of SeeD which makes sense if you consider the true sorceress from the future trying to thwart her enemy before they ever become a threat. I think one of the places where the story fall apart is that we get no explanation of who she is other than that she wants to do the big bad. I think it would be interesting to have a game that explores that end of things.