this post was submitted on 01 Sep 2023
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Programming

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[–] [email protected] 53 points 1 year ago* (last edited 1 year ago) (4 children)

This is the only way;

if (condition) {
    code
}

Not

if (condition)
{
    code
}

Also because of my dyslexia I prefer variable & function names like this; 'File_Acces' I find it easier to read than 'fileAcces'

[–] [email protected] 5 points 1 year ago (1 children)

I think it would be a much hotter take if you had the opposite opinion. I've only met a few of those.

[–] [email protected] 2 points 1 year ago (2 children)

I'm not a programmer (I tried learning programming and unity but got lazy so....) but when I learned about if-then statements, the second one seemed like the way it's supposed to be; I mean it looks so clean and simple. Do actual programmers prefer the first method?

[–] [email protected] 4 points 1 year ago

I prefer the first method because it reduces the number of empty lines I have to scroll past and visually filter out

[–] [email protected] 2 points 1 year ago

The 2nd is the style guide used in C#, and therefore what you've encountered in unity.

[–] [email protected] 4 points 1 year ago* (last edited 1 year ago) (1 children)

I've only seen the second type in C#, to be fair it makes code neater but i'm glad I left it for Java.

[–] [email protected] 2 points 1 year ago

How does it make code neater? All it does is add a ton of empty vertical space. It makes files arbitrarily longer at essentially no benefit.

[–] [email protected] 3 points 1 year ago (1 children)

It depends for me. If the condition is some goofy ahh multiline syntax hell i like to use the second option.

[–] [email protected] 2 points 1 year ago

Even then - ) { on a newline.

[–] [email protected] 2 points 1 year ago* (last edited 1 year ago)

I use all 3.

If it's very short and there's 2 or more in a row, I'll put it all in one line.

If there's a bunch of nested if statements, I'll use the second.

If neither of those conditons, I'll use the first.