this post was submitted on 01 Sep 2023
336 points (96.2% liked)

Programming

17350 readers
313 users here now

Welcome to the main community in programming.dev! Feel free to post anything relating to programming here!

Cross posting is strongly encouraged in the instance. If you feel your post or another person's post makes sense in another community cross post into it.

Hope you enjoy the instance!

Rules

Rules

  • Follow the programming.dev instance rules
  • Keep content related to programming in some way
  • If you're posting long videos try to add in some form of tldr for those who don't want to watch videos

Wormhole

Follow the wormhole through a path of communities [email protected]



founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 5 points 1 year ago (1 children)

I think it would be a much hotter take if you had the opposite opinion. I've only met a few of those.

[–] [email protected] 2 points 1 year ago (2 children)

I'm not a programmer (I tried learning programming and unity but got lazy so....) but when I learned about if-then statements, the second one seemed like the way it's supposed to be; I mean it looks so clean and simple. Do actual programmers prefer the first method?

[–] [email protected] 4 points 1 year ago

I prefer the first method because it reduces the number of empty lines I have to scroll past and visually filter out

[–] [email protected] 2 points 1 year ago

The 2nd is the style guide used in C#, and therefore what you've encountered in unity.