▲ 480 ▼ Indie Game Awards Disqualifies Clair Obscur: Expedition 33 Due To Gen AI Usage (insider-gaming.com) submitted 8 months ago by tonytins@pawb.social to c/games@lemmy.world 413 comments fedilink hide all child comments
[–] brucethemoose@lemmy.world 267 points 8 months ago* (9 children) Seems excessive. There’s AI slop games, the new breed of lazy asset flips. There’s replacing employees with slop machines. And then there’s “a few of our textures were computer generated.” In a game that is clearly passionately crafted art. I get it’s about principle, but still. permalink fedilink source hideshow 14 child comments replies: [–] Naia@lemmy.blahaj.zone 101 points 8 months ago* (2 children) For stuff like dirt/stone/brick/etc textures I'm less strict for the use of generative stuff. I even think having an artist make the "core" texture and then using an AI to fill out the texture across the various surfaces to make it less repetitive over a large area isn't a problem for me. Like, I agree that these things gernally are ethically questionable with how they are trained, but you can train them on ethically sourced data and doing so could open up the ability to fill out a game world without spending a ton of time, leaving the actual artists more time to work on the important set pieces than the dirt road connecting them. permalink fedilink source parent hideshow 4 child comments replies: [–] brucethemoose@lemmy.world 37 points 8 months ago* (26 children) And little tools like that give studios like this an edge over AAAs. It’s the start of negating their massive manpower advantage. In other words, the anti-corpo angle seems well worth the “cost” of a few generations. That’s the whole point of AI protest, right? It really against the corps enshittifying stuff. And little niche extensions in workflows is how machine learning is supposed to be used, like it was well before it got all the hype. permalink fedilink source parent hideshow 27 child comments replies: [–] WalnutLum@lemmy.ml 29 points 8 months ago (1 child) Most AAA studios at this point have in-house AIs and training, I'm not sure it's the equalizing factor people think it is. permalink fedilink source parent hideshow 2 child comments replies: [–] brucethemoose@lemmy.world 4 points 8 months ago An OpenAI subscription does not count. Otherwise, yeah… but it helps them less, proportionally. AAAs still have the fundamental Issue of targeting huge audiences with bland games. Making them even more gigantic isn’t going to help much. AAs and below can get closer to that “AAA” feel with their more focused project. permalink fedilink source parent load more comments (25 replies) [–] warm@kbin.earth 20 points 8 months ago Who made the textures or took the photos that them AI generated ones were derived from, do they get a cut? That justification is even more bizarre now, considering the tools we have to photoscan. permalink fedilink source parent [–] RagingRobot@lemmy.world 36 points 8 months ago (3 children) Also what about AI code tools? Like if they use cursor to help write some code does that disqualify them? permalink fedilink source parent hideshow 6 child comments replies: [–] seathru@quokk.au 56 points 8 months ago (48 children) If you do that and proceed to say "No we didn't use any AI tools". Then yes, that should be a disqualification. "When it was submitted for consideration, representatives of Sandfall Interactive agreed that no gen AI was used in the development of Clair Obscur: Expedition 33." permalink fedilink source parent hideshow 48 child comments load more comments (48 replies) [–] brucethemoose@lemmy.world 10 points 8 months ago Yeah. A lot of devs may do it personally, even if it’s not a company imperative (which it shouldn’t be). permalink fedilink source parent [–] leftzero@lemmy.dbzer0.com 3 points 8 months ago Yes. Shit's buggy enough as it is, infect it with this crap and it's outright malware. permalink fedilink source parent [–] kilgore_trout@feddit.it 20 points 8 months ago* Let them have their award with their own rules. Although I wouldn't talk about integrity when someone still claims Clair Obscur is an indie. permalink fedilink source parent [–] Goodeye8@piefed.social 15 points 8 months ago (2 children) People have made it excessive due to turning AI into a modern witch hunt. Maybe if people had a more nuanced take than "all AI bad" companies could be more open about how they use AI. I can guarantee that if E33 came out with the AI disclaimer it would've been far more controversial and probably less successful. And technically they should have an AI label because they did use Gen AI in the development process even if none of it was supposed to end up in the final game. But we can't have companies being honest because people can't be normal. permalink fedilink source parent hideshow 4 child comments replies: [+] Lfrith@lemmy.ca 14 points 8 months ago* (last edited 5 months ago) (4 children) [deleted] permalink fedilink source parent hideshow 5 child comments replies: [–] Serinus@lemmy.world 8 points 8 months ago How do I put this. AI isn't exactly the cause of the rise in the price of hardware. Only 1/6th of the purchased Nvidia cards are actually in data centers. Same for the memory. We're not using it. What's really drumming up all the prices is that the billionaires are convinced that AI is going to replace tons and tons of people. It's not. It's the insane corporate hype that's doing all the damage. It will replace some, sure. The same way the electric drill replaced carpenters. One electric drill does not replace one carpenter. That's not how that works. Instead the carpenters can work a bit faster and their job is a bit easier. It's worth buying and it's worth using, but it doesn't really replace a person. Accountants didn't disappear as a profession when spreadsheets were invented. There were books written in the 1980s about how household appliances raised the standard of cleanliness. Turns out people change clothes more when cleaning clothes doesn't involve a washing board. And I don't think Roombas replaced that many jobs either. In particular, I think this is a thing that will happen for software development. I don't think it'll reduce the number of developers we need. I think the standards for development will just be higher. All the front end stuff in particular is going to get easier, and you won't need as many frameworks. We'll especially need just as many devs, if not more, in the short term. Someone's going to have to fix the mess all these companies are going to make after they've fired half their devs and tried to just vibe code everything. permalink fedilink source parent load more comments (3 replies) [+] natecox@programming.dev 13 points 8 months ago* (last edited 7 months ago) (11 children) [deleted] permalink fedilink source parent hideshow 11 child comments load more comments (11 replies) [–] HarkMahlberg@kbin.earth 6 points 8 months ago (2 children) I have the same feeling about Kojima's and Vincke's latest comments on AI. Am I supposed to get mad at every single person who said they used/plan to use AI for something? I'd be as outraged as the average Fox News viewer, and it would be impossible to be taken seriously. I still won't be using AI myself (fuck surveillance state AI) and I'd be making every effort to encourage others not to use it, but there's no point in burning bridges and falling for rage bait. They're creative people who care about the craft and care about the teams in their employ, which gives their statements weight, where some Sony/Microsoft/EA executive making an identical statement has none. permalink fedilink source parent hideshow 3 child comments replies: [–] brucethemoose@lemmy.world 11 points 8 months ago* (last edited 8 months ago) (1 child) I understand the principle. Even if E33 is not slop, people should fear a road that leads to dependence on “surveillance state AI” like OpenAI. That’s unacceptable. That being said, I think a lot of people don’t realize how commoditized it’s getting. “AI” is not a monoculture, it’s not transcending to replace people, and it’s not limited to corporate APIs. This stuff is racing to the bottom to become a set of dumb tools, and dirt cheap. TBH that’s something that makes a lot of sense for a game studio lead to want. And E33 is clearly not part of the “Tech Bro Evangalism” camp. They made a few textures, with a tool. permalink fedilink source parent hideshow 2 child comments replies: [–] HarkMahlberg@kbin.earth 12 points 8 months ago (1 child) When I give myself the leeway to think of a less hardliner stance on AI, I come back to Joel Haver's video on his use of ebsynth: It lets me create rotoscoped animations alone, which is something I never would have the time or patience for otherwise. Any time technology makes art easier to learn, more accessible, we should applaud it. Art should be in the hands of everyone. Now my blood boils like everyone else's when it comes to being forced to use AI at work, or when I hear the AI Voice on Youtube, or the forced AI updates to Windows and VS Code, but it doesn't boil for Joel. He clearly has developed an iconic style for his comedy skits, and puts effort into those skits long before he puts it through an AI rotoscope filter. He chose his tool and he uses it sparingly. The same was apparently true for E33, and I have no reason not give Kojima and Larian the same benefit of the doubt. On the other hand, Joel probably has no idea what I'm talking about when I say "surveillance state AI." People Make Games has a pretty good video exposing its use case. There's also... the global and localized environmental impacts of all these data centers, Nvidia and Micron pricing the consumer out of owning their own hardware, aforementioned companies fraudulently inflating an economic bubble, the ease with which larger models can be warped to suit their owners' fascist agendas (see Grok). Creatives may be aware of some, or all, or none of those things, which is why it's important to continue raising awareness of them. AI may be toothpaste that can't go back in the tube, but it's also a sunk cost fallacy, you don't have to brush your teeth with shit-flavored toothpaste. permalink fedilink source parent hideshow 2 child comments replies: [–] brucethemoose@lemmy.world 9 points 8 months ago* (3 children) Now my blood boils like everyone else’s when it comes to being forced to use AI at work, or when I hear the AI Voice on Youtube, or the forced AI updates to Windows and VS Code You don’t hate AI. You hate Big Tech Evangelism. You hate corporate enshittification, AI oligarchs, and the death of the internet being shoved down your throat. …I think people get way too focused on the tool, and not these awful entries wielding them while conning everyone. They’re the responsible party. You’re using “AI” as a synonym for OpenAI, basically, but that’s not Joel Haver’s rotoscope filter at all. That’s niche machine learning. As for the exponential cost, that’s another con. Sam Altman just wants people to give him money. Look up what it takes to train (say) Z Image or GLM 4.6. It’s peanuts, and gets cheaper every month. And eventually everyone will realize this is all a race to the bottom, not the top… but it’s talking a little while :/ permalink fedilink source parent hideshow 3 child comments load more comments (3 replies) load more comments (1 reply) load more comments (4 replies)
[–] Naia@lemmy.blahaj.zone 101 points 8 months ago* (2 children) For stuff like dirt/stone/brick/etc textures I'm less strict for the use of generative stuff. I even think having an artist make the "core" texture and then using an AI to fill out the texture across the various surfaces to make it less repetitive over a large area isn't a problem for me. Like, I agree that these things gernally are ethically questionable with how they are trained, but you can train them on ethically sourced data and doing so could open up the ability to fill out a game world without spending a ton of time, leaving the actual artists more time to work on the important set pieces than the dirt road connecting them. permalink fedilink source parent hideshow 4 child comments replies: [–] brucethemoose@lemmy.world 37 points 8 months ago* (26 children) And little tools like that give studios like this an edge over AAAs. It’s the start of negating their massive manpower advantage. In other words, the anti-corpo angle seems well worth the “cost” of a few generations. That’s the whole point of AI protest, right? It really against the corps enshittifying stuff. And little niche extensions in workflows is how machine learning is supposed to be used, like it was well before it got all the hype. permalink fedilink source parent hideshow 27 child comments replies: [–] WalnutLum@lemmy.ml 29 points 8 months ago (1 child) Most AAA studios at this point have in-house AIs and training, I'm not sure it's the equalizing factor people think it is. permalink fedilink source parent hideshow 2 child comments replies: [–] brucethemoose@lemmy.world 4 points 8 months ago An OpenAI subscription does not count. Otherwise, yeah… but it helps them less, proportionally. AAAs still have the fundamental Issue of targeting huge audiences with bland games. Making them even more gigantic isn’t going to help much. AAs and below can get closer to that “AAA” feel with their more focused project. permalink fedilink source parent load more comments (25 replies) [–] warm@kbin.earth 20 points 8 months ago Who made the textures or took the photos that them AI generated ones were derived from, do they get a cut? That justification is even more bizarre now, considering the tools we have to photoscan. permalink fedilink source parent
[–] brucethemoose@lemmy.world 37 points 8 months ago* (26 children) And little tools like that give studios like this an edge over AAAs. It’s the start of negating their massive manpower advantage. In other words, the anti-corpo angle seems well worth the “cost” of a few generations. That’s the whole point of AI protest, right? It really against the corps enshittifying stuff. And little niche extensions in workflows is how machine learning is supposed to be used, like it was well before it got all the hype. permalink fedilink source parent hideshow 27 child comments replies: [–] WalnutLum@lemmy.ml 29 points 8 months ago (1 child) Most AAA studios at this point have in-house AIs and training, I'm not sure it's the equalizing factor people think it is. permalink fedilink source parent hideshow 2 child comments replies: [–] brucethemoose@lemmy.world 4 points 8 months ago An OpenAI subscription does not count. Otherwise, yeah… but it helps them less, proportionally. AAAs still have the fundamental Issue of targeting huge audiences with bland games. Making them even more gigantic isn’t going to help much. AAs and below can get closer to that “AAA” feel with their more focused project. permalink fedilink source parent load more comments (25 replies)
[–] WalnutLum@lemmy.ml 29 points 8 months ago (1 child) Most AAA studios at this point have in-house AIs and training, I'm not sure it's the equalizing factor people think it is. permalink fedilink source parent hideshow 2 child comments replies: [–] brucethemoose@lemmy.world 4 points 8 months ago An OpenAI subscription does not count. Otherwise, yeah… but it helps them less, proportionally. AAAs still have the fundamental Issue of targeting huge audiences with bland games. Making them even more gigantic isn’t going to help much. AAs and below can get closer to that “AAA” feel with their more focused project. permalink fedilink source parent
[–] brucethemoose@lemmy.world 4 points 8 months ago An OpenAI subscription does not count. Otherwise, yeah… but it helps them less, proportionally. AAAs still have the fundamental Issue of targeting huge audiences with bland games. Making them even more gigantic isn’t going to help much. AAs and below can get closer to that “AAA” feel with their more focused project. permalink fedilink source parent
[–] warm@kbin.earth 20 points 8 months ago Who made the textures or took the photos that them AI generated ones were derived from, do they get a cut? That justification is even more bizarre now, considering the tools we have to photoscan. permalink fedilink source parent
[–] RagingRobot@lemmy.world 36 points 8 months ago (3 children) Also what about AI code tools? Like if they use cursor to help write some code does that disqualify them? permalink fedilink source parent hideshow 6 child comments replies: [–] seathru@quokk.au 56 points 8 months ago (48 children) If you do that and proceed to say "No we didn't use any AI tools". Then yes, that should be a disqualification. "When it was submitted for consideration, representatives of Sandfall Interactive agreed that no gen AI was used in the development of Clair Obscur: Expedition 33." permalink fedilink source parent hideshow 48 child comments load more comments (48 replies) [–] brucethemoose@lemmy.world 10 points 8 months ago Yeah. A lot of devs may do it personally, even if it’s not a company imperative (which it shouldn’t be). permalink fedilink source parent [–] leftzero@lemmy.dbzer0.com 3 points 8 months ago Yes. Shit's buggy enough as it is, infect it with this crap and it's outright malware. permalink fedilink source parent
[–] seathru@quokk.au 56 points 8 months ago (48 children) If you do that and proceed to say "No we didn't use any AI tools". Then yes, that should be a disqualification. "When it was submitted for consideration, representatives of Sandfall Interactive agreed that no gen AI was used in the development of Clair Obscur: Expedition 33." permalink fedilink source parent hideshow 48 child comments load more comments (48 replies)
[–] brucethemoose@lemmy.world 10 points 8 months ago Yeah. A lot of devs may do it personally, even if it’s not a company imperative (which it shouldn’t be). permalink fedilink source parent
[–] leftzero@lemmy.dbzer0.com 3 points 8 months ago Yes. Shit's buggy enough as it is, infect it with this crap and it's outright malware. permalink fedilink source parent
[–] kilgore_trout@feddit.it 20 points 8 months ago* Let them have their award with their own rules. Although I wouldn't talk about integrity when someone still claims Clair Obscur is an indie. permalink fedilink source parent
[–] Goodeye8@piefed.social 15 points 8 months ago (2 children) People have made it excessive due to turning AI into a modern witch hunt. Maybe if people had a more nuanced take than "all AI bad" companies could be more open about how they use AI. I can guarantee that if E33 came out with the AI disclaimer it would've been far more controversial and probably less successful. And technically they should have an AI label because they did use Gen AI in the development process even if none of it was supposed to end up in the final game. But we can't have companies being honest because people can't be normal. permalink fedilink source parent hideshow 4 child comments replies: [+] Lfrith@lemmy.ca 14 points 8 months ago* (last edited 5 months ago) (4 children) [deleted] permalink fedilink source parent hideshow 5 child comments replies: [–] Serinus@lemmy.world 8 points 8 months ago How do I put this. AI isn't exactly the cause of the rise in the price of hardware. Only 1/6th of the purchased Nvidia cards are actually in data centers. Same for the memory. We're not using it. What's really drumming up all the prices is that the billionaires are convinced that AI is going to replace tons and tons of people. It's not. It's the insane corporate hype that's doing all the damage. It will replace some, sure. The same way the electric drill replaced carpenters. One electric drill does not replace one carpenter. That's not how that works. Instead the carpenters can work a bit faster and their job is a bit easier. It's worth buying and it's worth using, but it doesn't really replace a person. Accountants didn't disappear as a profession when spreadsheets were invented. There were books written in the 1980s about how household appliances raised the standard of cleanliness. Turns out people change clothes more when cleaning clothes doesn't involve a washing board. And I don't think Roombas replaced that many jobs either. In particular, I think this is a thing that will happen for software development. I don't think it'll reduce the number of developers we need. I think the standards for development will just be higher. All the front end stuff in particular is going to get easier, and you won't need as many frameworks. We'll especially need just as many devs, if not more, in the short term. Someone's going to have to fix the mess all these companies are going to make after they've fired half their devs and tried to just vibe code everything. permalink fedilink source parent load more comments (3 replies) [+] natecox@programming.dev 13 points 8 months ago* (last edited 7 months ago) (11 children) [deleted] permalink fedilink source parent hideshow 11 child comments load more comments (11 replies)
[+] Lfrith@lemmy.ca 14 points 8 months ago* (last edited 5 months ago) (4 children) [deleted] permalink fedilink source parent hideshow 5 child comments replies: [–] Serinus@lemmy.world 8 points 8 months ago How do I put this. AI isn't exactly the cause of the rise in the price of hardware. Only 1/6th of the purchased Nvidia cards are actually in data centers. Same for the memory. We're not using it. What's really drumming up all the prices is that the billionaires are convinced that AI is going to replace tons and tons of people. It's not. It's the insane corporate hype that's doing all the damage. It will replace some, sure. The same way the electric drill replaced carpenters. One electric drill does not replace one carpenter. That's not how that works. Instead the carpenters can work a bit faster and their job is a bit easier. It's worth buying and it's worth using, but it doesn't really replace a person. Accountants didn't disappear as a profession when spreadsheets were invented. There were books written in the 1980s about how household appliances raised the standard of cleanliness. Turns out people change clothes more when cleaning clothes doesn't involve a washing board. And I don't think Roombas replaced that many jobs either. In particular, I think this is a thing that will happen for software development. I don't think it'll reduce the number of developers we need. I think the standards for development will just be higher. All the front end stuff in particular is going to get easier, and you won't need as many frameworks. We'll especially need just as many devs, if not more, in the short term. Someone's going to have to fix the mess all these companies are going to make after they've fired half their devs and tried to just vibe code everything. permalink fedilink source parent load more comments (3 replies)
[–] Serinus@lemmy.world 8 points 8 months ago How do I put this. AI isn't exactly the cause of the rise in the price of hardware. Only 1/6th of the purchased Nvidia cards are actually in data centers. Same for the memory. We're not using it. What's really drumming up all the prices is that the billionaires are convinced that AI is going to replace tons and tons of people. It's not. It's the insane corporate hype that's doing all the damage. It will replace some, sure. The same way the electric drill replaced carpenters. One electric drill does not replace one carpenter. That's not how that works. Instead the carpenters can work a bit faster and their job is a bit easier. It's worth buying and it's worth using, but it doesn't really replace a person. Accountants didn't disappear as a profession when spreadsheets were invented. There were books written in the 1980s about how household appliances raised the standard of cleanliness. Turns out people change clothes more when cleaning clothes doesn't involve a washing board. And I don't think Roombas replaced that many jobs either. In particular, I think this is a thing that will happen for software development. I don't think it'll reduce the number of developers we need. I think the standards for development will just be higher. All the front end stuff in particular is going to get easier, and you won't need as many frameworks. We'll especially need just as many devs, if not more, in the short term. Someone's going to have to fix the mess all these companies are going to make after they've fired half their devs and tried to just vibe code everything. permalink fedilink source parent
[+] natecox@programming.dev 13 points 8 months ago* (last edited 7 months ago) (11 children) [deleted] permalink fedilink source parent hideshow 11 child comments load more comments (11 replies)
[–] HarkMahlberg@kbin.earth 6 points 8 months ago (2 children) I have the same feeling about Kojima's and Vincke's latest comments on AI. Am I supposed to get mad at every single person who said they used/plan to use AI for something? I'd be as outraged as the average Fox News viewer, and it would be impossible to be taken seriously. I still won't be using AI myself (fuck surveillance state AI) and I'd be making every effort to encourage others not to use it, but there's no point in burning bridges and falling for rage bait. They're creative people who care about the craft and care about the teams in their employ, which gives their statements weight, where some Sony/Microsoft/EA executive making an identical statement has none. permalink fedilink source parent hideshow 3 child comments replies: [–] brucethemoose@lemmy.world 11 points 8 months ago* (last edited 8 months ago) (1 child) I understand the principle. Even if E33 is not slop, people should fear a road that leads to dependence on “surveillance state AI” like OpenAI. That’s unacceptable. That being said, I think a lot of people don’t realize how commoditized it’s getting. “AI” is not a monoculture, it’s not transcending to replace people, and it’s not limited to corporate APIs. This stuff is racing to the bottom to become a set of dumb tools, and dirt cheap. TBH that’s something that makes a lot of sense for a game studio lead to want. And E33 is clearly not part of the “Tech Bro Evangalism” camp. They made a few textures, with a tool. permalink fedilink source parent hideshow 2 child comments replies: [–] HarkMahlberg@kbin.earth 12 points 8 months ago (1 child) When I give myself the leeway to think of a less hardliner stance on AI, I come back to Joel Haver's video on his use of ebsynth: It lets me create rotoscoped animations alone, which is something I never would have the time or patience for otherwise. Any time technology makes art easier to learn, more accessible, we should applaud it. Art should be in the hands of everyone. Now my blood boils like everyone else's when it comes to being forced to use AI at work, or when I hear the AI Voice on Youtube, or the forced AI updates to Windows and VS Code, but it doesn't boil for Joel. He clearly has developed an iconic style for his comedy skits, and puts effort into those skits long before he puts it through an AI rotoscope filter. He chose his tool and he uses it sparingly. The same was apparently true for E33, and I have no reason not give Kojima and Larian the same benefit of the doubt. On the other hand, Joel probably has no idea what I'm talking about when I say "surveillance state AI." People Make Games has a pretty good video exposing its use case. There's also... the global and localized environmental impacts of all these data centers, Nvidia and Micron pricing the consumer out of owning their own hardware, aforementioned companies fraudulently inflating an economic bubble, the ease with which larger models can be warped to suit their owners' fascist agendas (see Grok). Creatives may be aware of some, or all, or none of those things, which is why it's important to continue raising awareness of them. AI may be toothpaste that can't go back in the tube, but it's also a sunk cost fallacy, you don't have to brush your teeth with shit-flavored toothpaste. permalink fedilink source parent hideshow 2 child comments replies: [–] brucethemoose@lemmy.world 9 points 8 months ago* (3 children) Now my blood boils like everyone else’s when it comes to being forced to use AI at work, or when I hear the AI Voice on Youtube, or the forced AI updates to Windows and VS Code You don’t hate AI. You hate Big Tech Evangelism. You hate corporate enshittification, AI oligarchs, and the death of the internet being shoved down your throat. …I think people get way too focused on the tool, and not these awful entries wielding them while conning everyone. They’re the responsible party. You’re using “AI” as a synonym for OpenAI, basically, but that’s not Joel Haver’s rotoscope filter at all. That’s niche machine learning. As for the exponential cost, that’s another con. Sam Altman just wants people to give him money. Look up what it takes to train (say) Z Image or GLM 4.6. It’s peanuts, and gets cheaper every month. And eventually everyone will realize this is all a race to the bottom, not the top… but it’s talking a little while :/ permalink fedilink source parent hideshow 3 child comments load more comments (3 replies) load more comments (1 reply)
[–] brucethemoose@lemmy.world 11 points 8 months ago* (last edited 8 months ago) (1 child) I understand the principle. Even if E33 is not slop, people should fear a road that leads to dependence on “surveillance state AI” like OpenAI. That’s unacceptable. That being said, I think a lot of people don’t realize how commoditized it’s getting. “AI” is not a monoculture, it’s not transcending to replace people, and it’s not limited to corporate APIs. This stuff is racing to the bottom to become a set of dumb tools, and dirt cheap. TBH that’s something that makes a lot of sense for a game studio lead to want. And E33 is clearly not part of the “Tech Bro Evangalism” camp. They made a few textures, with a tool. permalink fedilink source parent hideshow 2 child comments replies: [–] HarkMahlberg@kbin.earth 12 points 8 months ago (1 child) When I give myself the leeway to think of a less hardliner stance on AI, I come back to Joel Haver's video on his use of ebsynth: It lets me create rotoscoped animations alone, which is something I never would have the time or patience for otherwise. Any time technology makes art easier to learn, more accessible, we should applaud it. Art should be in the hands of everyone. Now my blood boils like everyone else's when it comes to being forced to use AI at work, or when I hear the AI Voice on Youtube, or the forced AI updates to Windows and VS Code, but it doesn't boil for Joel. He clearly has developed an iconic style for his comedy skits, and puts effort into those skits long before he puts it through an AI rotoscope filter. He chose his tool and he uses it sparingly. The same was apparently true for E33, and I have no reason not give Kojima and Larian the same benefit of the doubt. On the other hand, Joel probably has no idea what I'm talking about when I say "surveillance state AI." People Make Games has a pretty good video exposing its use case. There's also... the global and localized environmental impacts of all these data centers, Nvidia and Micron pricing the consumer out of owning their own hardware, aforementioned companies fraudulently inflating an economic bubble, the ease with which larger models can be warped to suit their owners' fascist agendas (see Grok). Creatives may be aware of some, or all, or none of those things, which is why it's important to continue raising awareness of them. AI may be toothpaste that can't go back in the tube, but it's also a sunk cost fallacy, you don't have to brush your teeth with shit-flavored toothpaste. permalink fedilink source parent hideshow 2 child comments replies: [–] brucethemoose@lemmy.world 9 points 8 months ago* (3 children) Now my blood boils like everyone else’s when it comes to being forced to use AI at work, or when I hear the AI Voice on Youtube, or the forced AI updates to Windows and VS Code You don’t hate AI. You hate Big Tech Evangelism. You hate corporate enshittification, AI oligarchs, and the death of the internet being shoved down your throat. …I think people get way too focused on the tool, and not these awful entries wielding them while conning everyone. They’re the responsible party. You’re using “AI” as a synonym for OpenAI, basically, but that’s not Joel Haver’s rotoscope filter at all. That’s niche machine learning. As for the exponential cost, that’s another con. Sam Altman just wants people to give him money. Look up what it takes to train (say) Z Image or GLM 4.6. It’s peanuts, and gets cheaper every month. And eventually everyone will realize this is all a race to the bottom, not the top… but it’s talking a little while :/ permalink fedilink source parent hideshow 3 child comments load more comments (3 replies)
[–] HarkMahlberg@kbin.earth 12 points 8 months ago (1 child) When I give myself the leeway to think of a less hardliner stance on AI, I come back to Joel Haver's video on his use of ebsynth: It lets me create rotoscoped animations alone, which is something I never would have the time or patience for otherwise. Any time technology makes art easier to learn, more accessible, we should applaud it. Art should be in the hands of everyone. Now my blood boils like everyone else's when it comes to being forced to use AI at work, or when I hear the AI Voice on Youtube, or the forced AI updates to Windows and VS Code, but it doesn't boil for Joel. He clearly has developed an iconic style for his comedy skits, and puts effort into those skits long before he puts it through an AI rotoscope filter. He chose his tool and he uses it sparingly. The same was apparently true for E33, and I have no reason not give Kojima and Larian the same benefit of the doubt. On the other hand, Joel probably has no idea what I'm talking about when I say "surveillance state AI." People Make Games has a pretty good video exposing its use case. There's also... the global and localized environmental impacts of all these data centers, Nvidia and Micron pricing the consumer out of owning their own hardware, aforementioned companies fraudulently inflating an economic bubble, the ease with which larger models can be warped to suit their owners' fascist agendas (see Grok). Creatives may be aware of some, or all, or none of those things, which is why it's important to continue raising awareness of them. AI may be toothpaste that can't go back in the tube, but it's also a sunk cost fallacy, you don't have to brush your teeth with shit-flavored toothpaste. permalink fedilink source parent hideshow 2 child comments replies: [–] brucethemoose@lemmy.world 9 points 8 months ago* (3 children) Now my blood boils like everyone else’s when it comes to being forced to use AI at work, or when I hear the AI Voice on Youtube, or the forced AI updates to Windows and VS Code You don’t hate AI. You hate Big Tech Evangelism. You hate corporate enshittification, AI oligarchs, and the death of the internet being shoved down your throat. …I think people get way too focused on the tool, and not these awful entries wielding them while conning everyone. They’re the responsible party. You’re using “AI” as a synonym for OpenAI, basically, but that’s not Joel Haver’s rotoscope filter at all. That’s niche machine learning. As for the exponential cost, that’s another con. Sam Altman just wants people to give him money. Look up what it takes to train (say) Z Image or GLM 4.6. It’s peanuts, and gets cheaper every month. And eventually everyone will realize this is all a race to the bottom, not the top… but it’s talking a little while :/ permalink fedilink source parent hideshow 3 child comments load more comments (3 replies)
[–] brucethemoose@lemmy.world 9 points 8 months ago* (3 children) Now my blood boils like everyone else’s when it comes to being forced to use AI at work, or when I hear the AI Voice on Youtube, or the forced AI updates to Windows and VS Code You don’t hate AI. You hate Big Tech Evangelism. You hate corporate enshittification, AI oligarchs, and the death of the internet being shoved down your throat. …I think people get way too focused on the tool, and not these awful entries wielding them while conning everyone. They’re the responsible party. You’re using “AI” as a synonym for OpenAI, basically, but that’s not Joel Haver’s rotoscope filter at all. That’s niche machine learning. As for the exponential cost, that’s another con. Sam Altman just wants people to give him money. Look up what it takes to train (say) Z Image or GLM 4.6. It’s peanuts, and gets cheaper every month. And eventually everyone will realize this is all a race to the bottom, not the top… but it’s talking a little while :/ permalink fedilink source parent hideshow 3 child comments load more comments (3 replies)