you are viewing a single comment's thread
view the rest of the comments
[–] 46 points 3 years ago* (last edited 3 years ago) (5 children)

Hyping up old features as if they're groundbreaking is a proud Bethesda tradition. I still remember laughing at their pre-release hype around the Radiant quest randomizer in Skyrim, which is virtually identical to the quest randomizer that Daggerfall had been built around fifteen years prior.

  • source
  • parent
  • hideshow 5 child comments
  • [–] 3 points 3 years ago (3 children)

    Also Radiant Quests were already part of Oblivion as well, which they had to dumb down for whatever reason.

  • source
  • parent
  • hideshow 3 child comments
  • [–] 2 points 3 years ago (2 children)

    "Whatever reason" being that without the dumbing down, the NPCs were so murderous that, however hilarious it was, it rendered the game unplayable.

  • source
  • parent
  • hideshow 2 child comments