428
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 24 Jun 2025
428 points (97.8% liked)
Linux Gaming
19522 readers
430 users here now
Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME
away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.
This page can be subscribed to via RSS.
Original /r/linux_gaming pengwing by uoou.
No memes/shitposts/low-effort posts, please.
Resources
WWW:
Discord:
IRC:
Matrix:
Telegram:
founded 2 years ago
MODERATORS
I mean the answer is pretty easy: video games generally have a long shelf life and no maintenance at some point after they’re released.
That explains the games, but not the steam binary right? If the steam binary didn't break, and 32b games did, that'd be a lot less of an issue.
Your compatibility layers can be 64b, however, and support those 32b games that don't even run natively on that hardware anyway.