859
submitted 2 days ago by [email protected] to c/[email protected]
you are viewing a single comment's thread
view the rest of the comments
[-] [email protected] 2 points 1 day ago

You seem to misunderstand the players motivation. Every resource hoarder I’ve known is doing so out of subconscious anxiety rather than any sense of strategic planning. They could be in a room made of potions fighting a potion monster, and they would still die with an untouched inventory.

Make a game that starts with a therapy driven tutorial, and maybe you’ll get somewhere.

[-] [email protected] 2 points 1 day ago

It's an anxiety from the fact that we have been burned from using an item and then find out there are only like 3 in the universe and we did it as a top off measure we didn't even need.

[-] [email protected] 2 points 1 day ago* (last edited 1 day ago)

Perhaps for you, but the people I have witnessed that behavior in seem to do it with everything—maxed out inventory slots of 99+ for no reason. I’m sure there are a thousand motivations that make someone hoard, but my personal observation is that it has more to do with neurotic personality traits than poor game design.

Furthermore, if it really is fear of not getting the item again, then why do I see people still not use their resources on final boss battles? There won’t be a next time, so it is seemingly worth it to finally dip into the stash.

this post was submitted on 18 Jun 2025
859 points (99.7% liked)

Comic Strips

17523 readers
2060 users here now

Comic Strips is a community for those who love comic stories.

The rules are simple:

Web of links

founded 2 years ago
MODERATORS