this post was submitted on 14 Aug 2023
337 points (89.6% liked)
Games
32417 readers
822 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I don't agree. Development costs money and I'm willing to pay for it. I usually compare it to other daily things, such as nice restaurant visits or such. Things costs money.
Just because I'm curious, what would you feel to be a fair price for one of those games?
Except most of the revenues from the sales of the games don't go to those who actually develop the games. We all know gamedevs aren't paid enough and sometimes do a lot of crunch, specially in big studios. We can't ignore that fact.
Imo I could excuse a maximum of 50€ (or dollars in this particular case), and the ideal would be something between 30 and 40.
Depends on the studio of course, but I bet in the general case they wouldn't be payed more if the price was lowered. It'd be fun to investigate the margins but I don't care enough to do so.
The games I play the most are actually from reputable studios and/or indie devs whom I don't mind supporting. Except football manager, but I don't buy new revisions and have clocked enough hours to feel ok with the price.