this post was submitted on 24 Jun 2023
272 points (100.0% liked)
Gaming
30617 readers
91 users here now
From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!
Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.
See also Gaming's sister community Tabletop Gaming.
This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I've never really been great at open world games, with Minecraft being the "exception" for me (and even then, I don't spend nearly as much time in Minecraft as I used to). I tend to struggle finding out what exactly I need to do - and in BoTW I especially hated the fact that tools/weapons/gear would break after so few uses, it pretty much ruined the game for me.
Which, that's perfectly fine - clearly its not the game for me, I know plenty of others who've spent countless hours in BoTW+ToTK but I just can't.
For whatever it's worth, I don't think a game that has a procedural open world is really the same as a designed open world (except in the case where such is a lazy copy-and-paste job).
Good point, I hadn't really considered that!
The material fatigue game mechanic ruined the game for me and I was surprised that they kept that bullshit in the new game. I liked legend of Zelda games because of the how the progression worked (by finding new items/weapons that would unlock new areas). Having the weapons break constantly is just a chore like all those boring survival games.