this post was submitted on 14 Apr 2025
461 points (99.6% liked)
Games
37947 readers
1479 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here and here.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Great game. Basically a linear, cinematic corridor shooter with some cool lore and some great levels. The library level was an absolute highlight.
Definitely recommend it, especially as a free game.
I enjoyed nearly everything about this game but really disliked how bullet spongey the enemies are, especially on high difficulties. It kept me from enjoying the gameplay and bounced me from the whole series, honestly
Edit: After reading replies, I must have been playing on a lower difficulty. This has inspired me to return to the series and play on a higher setting - thanks to everyone that clarified
I played 2033 and Last Light on Ranger Hardcore and didn't really feel the bullet sponge issue, at least in 2033 (haven't played Exodus yet). There are some tanky enemies but I think they're mostly meant to be avoided rather than fought.
Also I'm pretty sure on higher difficulties both you and the enemies deal more damage so while you die easier there are also fewer bullet sponges. If anything I think the bullet sponge phenomenon occurs on Easy, bizarrely enough. Someone correct me if I'm wrong.
Idk what you both mean with spongey, especially human enemies have a pretty good hitbox imo. And yeah, on high difficulties enemies are basically one(head)shot, and you are twoshot. So pretty realistic, and even easier than easy difficulty in that regard, if you know the game and can aim quickly. Or you just stealth 95% of the time.
Spongy isn't related to hitboxes, just means taking many bullets to kill. I think there are only two in 2033
spoilers
Demons and Librariansand they are meant to be avoided anyway I think.
spoiler
Yeah... Killing a Librarian is basically something you do once out of curiosity, and after you burn through two molos, a grenade and 60 bullets you reload your last save. And I don't think there's a single demon that's actually killable. Only the initial/final one takes a certain amount of damage, scriptedly. And you have enough ammo spawning there anyway.Uh, enemies are actually less bullet spongey on high difficulties, just like the player. Some humans have armor that you have to either spend bullets shooting off or shoot around by aiming at unarmored portions, but enemies typically go down really quick.
Wow, I didn't realize. I must've been playing on a lower difficulty than I remember. Thanks for clarifying