this post was submitted on 10 Apr 2025
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Greentext

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This is a place to share greentexts and witness the confounding life of Anon. If you're new to the Greentext community, think of it as a sort of zoo with Anon as the main attraction.

Be warned:

If you find yourself getting angry (or god forbid, agreeing) with something Anon has said, you might be doing it wrong.

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[–] [email protected] 16 points 2 weeks ago (2 children)

Numbers isn't hard. It's just tedious.

[–] [email protected] 3 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

I read tedious as tendies lol

[–] [email protected] 5 points 2 weeks ago

If they were tendies, anon would prefer numbers instead of mechanics. 😎

[–] [email protected] 2 points 2 weeks ago (1 children)

Yeah but having discipline to grind and find an efficient grind method can be hard.

Some games like runescape are mechanically easy but number hard because the difference between optimal path and suboptimal is one of "never getting this within realistic time frame" which essentially is equivalent to a mechanic defeat.

[–] [email protected] 1 points 1 week ago

It's really not.

If the "optimal path" still sucks, it's just poorly designed. Runescape sucks because even the optimal path sucks. I did the math and found the optimal way to grind mining, for example, but I gave up around level 50 or so because it was clearly a game of diminishing returns and I hadn't been having fun for months.