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submitted 2 months ago* (last edited 2 months ago) by [email protected] to c/[email protected]

Just did a GOG survey that focused on the idea of a paid membership option on GOG. Seems they're determining what people would be willing to pay extra for. Some of the options were

  • a tool for backing up offline installers
  • ability to install previous versions of a game
  • extra insight into the preservation work they're doing.
  • voting rights on games to bring into the preservation program.

And others that I can't remember.

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[-] [email protected] 3 points 2 months ago

It's on par with Steam, I think.

IIRC Steam lets developers code how much storage to use, with a 5GB cap per game

[-] [email protected] 2 points 2 months ago

Is that where it is now? I haven't looked at the documentation in an age. I think most stay lower because ultimately cloud storage is a cross-platform concern and different first parties have different requirements. Plus you want to keep it under control anyway. At any rate it's not a huge concern and other services like PSN or Nintendo Online already charge for it, so... not a dealbreaker as long as the base implementation stays free.

this post was submitted on 31 Mar 2025
421 points (99.1% liked)

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