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submitted 3 months ago by [email protected] to c/[email protected]
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[-] [email protected] 76 points 3 months ago* (last edited 3 months ago)

Official announcement for the TF2 SDK: https://www.teamfortress.com/post.php?id=238809

This is great, but also WEIRD because Valve have historically gone after TF2 fan projects in the past few years. I guess they just changed their minds?

[-] [email protected] 32 points 3 months ago

Just because the source code is available it does not mean it is free to use and do with it what you want. The license explicitly states that you may use it but have to publish it for free and follow the Steam subscriber agreement. Also this is just source code, not the assets (at least as far as I understand it).

[-] [email protected] 16 points 3 months ago

Valve has made attempts to take down projects that follow those rules. TF2Classic is the example that comes to my mind since it's the main one I've played, but I know there are several others. In TF2C's case, they tried contacting Valve to find out why they'd been hit with a C&D, never heard back, and eventually quietly resumed development.

Some kind of miscommunication between legal and the devs? Maybe internal drama? Maybe they didn't really pay attention and still aren't aware TF2C is back up? Who knows. Still happened tho.

[-] [email protected] 2 points 3 months ago

I don't doubt that this happened. All I wanted to point out is, that this move doesn't conflict in any way with such things happening.

[-] [email protected] 1 points 3 months ago* (last edited 3 months ago)

Also this is just source code, not the assets (at least as far as I understand it).

Could probably just require the official game to be installed too and load the assets from that directory, or might even be able to use the shared folder, but not sure if tf2 uses that, i remember l4d and css and hl2 used to.

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this post was submitted on 18 Feb 2025
281 points (98.3% liked)

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