this post was submitted on 14 Jun 2023
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Gaming
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With modern (non-multiplayer) games it always seems as though there's a clear "main" chunk of the game. I usually try to complete that bit to feel as though I "beat" the game.
Main chunks are main story, levels, or getting beyond the main obstacle. Sandbox games are a good example of something outside this sphere and with those I simply enjoy the experience and don't sweat completion.
I find myself playing more sandbox style games as things go due to time and skill commitments which has been an interesting change from when I was younger.