this post was submitted on 03 Feb 2025
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gunpointmadeline-stare i'm waiting

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[–] [email protected] 7 points 10 hours ago

Stormworks: I think overall I'm pretty happy with it. There are some things where they don't change stuff because too many people's creations would break if they changed (e.g. parallel jet turbine bug). Also, the actual overworld game is pretty undeveloped. I think people would really appreciate a semi-live economy, though simulating the physics of that would be wild.

My main frustrations with the game are usually because I want to make things by myself, instead of downloading other people's engine controllers and ballistic computers >.>

Also having a creation tip over outside of the de-spawn range and having to restart a game because there isn't enough money to re-make it.

Then there's just a pile of parts that are either too big (pivots, sliding connectors) (usually from the early era of the game), only in one size despite it being quite a broad range of products (pneumatic piston), or just missing.

It would be nice if you could simulate/control things with hydraulics without an intervening electrical component (e.g. carburetor, piston control units), but I also get that that might be rather complicated.

It would also be nice if there was a way to have parts on non-cardinal directions at the start without shenanigans.

Also, I always play by myself and wish my friends would come join me and say "Oh wow, you're not a complete idiot" or something. :(