this post was submitted on 03 Feb 2025
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I do transhumanism instead and replace every body part with the best artificial replacements. I also use mods to make said best artificial replacements manufacturable. By the time my base gets too big and my game crashes (leaving the planet is for suckers) everyone is doing everything at like 400% speed.
I'm not quite at the cybernetic stage with my current colony.
The idea for this colony though is I use my mechanoid doctor to harvest organs, which I then sell on the market, and then I use that money to buy more stuff for mechs, which I use to obtain more organs... and so on and so forth.
Did you know that when you replace a healthy normal organ with an artificial one you get to keep and sell the normal organ you removed?