this post was submitted on 03 Feb 2025
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Xcom 2 shouldn't be so demanding of my video card and it gets worse as the campaign goes on. Not a big fan of the chosen either, especially with the long war mod - they're either unfairly overpowered and unfun or just a bullet sponge and unfun and neither the mod nor vanilla can hit the right balance to make them fun. Also not particularly fond of the story, but that's kind of secondary to what actually makes the game fun.
The first Dead Space was magical (the remake is also really good) and then everything afterwards falls off hard. Dead Space 2 is still worth playing I guess, but it's not the same - the way the markers effects manifest as hallucinations and psychological conditions makes more sense and works better in the first game, but in the second one, idk, the final boss fight just feels like an overdramticization of mental illness (literally going into your own head and having a gun fight with your hallucinations? Idk just feels gaudy compared to DS1's reveal). The only thing that makes DS2 strong is how it expands on the theme of religions mimicking cults and causing damage to society and people's psyche, something that was mostly junt hinted at in the original DS1.
All that to say everything that comes after DS1 makes it feel worse in retrospect and I really wish they'd finish the story in a more satisfying way. The only other criticism I'd offer is that DS doesn't need so many weapons and, in fact, it both makes the game harder and removes tension if you carry more than one. Multiple types of weapons work best in games where each weapon fills a role or purpose that the others can't (this is accomplished with stasis and telekenesis, the other weapons have nothing else to do besides do damage) and it might actually create MORE tension in the game if you're only offered the plasma cutter to fight with and nothing else.
my only full playthrough I was getting that achievement and 10/10 no notes. DS2 sucked, didn't play DS3.
Dead space 1 was sublime (except for those fucking cannons), DS2 I also had a lot of fun with (I think it's great in its own may but more Aliens to Alien) but DS3 was so uninteresting to play that it damaged my opinion of 2 somewhat just from knowing what the "improvements" lead to
I know they're never likely picking up the franchise again, but I think they should totally ditch 2 and 3 if they ever return to it, or at least not make Isaac the focus of either. His story arc played out in DS1 and one of the cool things about DS is all the world building they did - there's more stories to explore outside of Isaac's and he would work better as a cameo/background character after DS1 where maybe we can see him recovering/taking certain actions from a distance. Like most things EA has touched, there's so many missed opportunities with the DS story and it really sucks that they're not gonna take any of them.