gunpointmadeline-stare i'm waiting

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[–] 6 points 2 years ago (1 child)

The commander mechanic/tactical layer really was the strongest aspect of the game back when I played a lot more (bf2, some 2142), it makes no sense why it was dropped. Really miss it too, there's no other game that's doing that anymore (that I know of, maybe foxhole but it's just not the same).

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  • [–] 4 points 2 years ago

    i think Squad was meant to be the "more tactical Battlefield" but i never got around to playing it so i have no idea if that is correct

    plus, there's eventually a line you cross with "tactical" or "realism" mechanics where you're flying closer to ARMA or milsim stuff and you've fully become a different genre

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