this post was submitted on 03 Feb 2025
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Fire Emblem: Three Houses: Manages to feel like one of the most packed Fire Emblem games while also feeling incomplete. It has 4 routes, but the first half of the game feels very similar in all routes, and two of the routes are also very similar in the second half. Master Classes are horrible, as are gendered classes. The game should have done Divine Pulse via save points instead of a turnwheel, and should have left the weapon triangle in the game. The graphics/animations are not great, and considering what they did with Shadows of Valentia it's shocking how a switch game feels like a downgrade compared to a 3DS game. Last thing I'll mention is Byleth and queer representation. Should have been more queer people in the game, and while Three Houses is better than the rest of the avatar characters in terms of characters being avatarsexual, it's still present. I feel like the game would have been better if Female Byleth were the only Byleth (I do not like Male Byleth), could not have her name changed, and was made more of her own character who's one of the co-protagonists to the other 3 protagonists (depending on route choice), rather than being a (not so great) stand-in for the player. Also the story, while pretty good, leaves things to be desired (they did Edelgard DIRTY).
Tears of the Kingdom: "Demon King? Secret Stone?"
TOTK Spoilers:
Zelda should have stayed dead once she sacrificed herself in the past to save the future. It was something that felt emotionally moving, something that showed Zelda's power, determination, and ultimate sacrifice to save Hyrule. Only to be undone when she, for some reason, un-dragons, despite the other dragons still existing. I feel like it would have been more impactful for her to roam the skies of Hyrule for eternity, or however long those dragons live.This was not a well-researched post, and I'm not going to try to make one. I haven't played through either of these games too recently, I could be forgetting things or misremembering things.
Wait, I haven't played a FE since Path of Radiance. They got rid of the weapon triangle in Three Houses? What did they replace it with?
If you get high enough skill with a weapon type, you can get a skill that gives bonuses like the weapon triangle, but otherwise there's no bonus/penalty. Idk why the devs hate the weapon triangle, but even back in Radiant Dawn, it was disabled on Lunatic.
Doesn't that get rid of like the main form of tactics the game had? Do you now just ungabunga your biggest number at the enemy?
It also allowed them to add additional weapons that aren't a part of the trio. So far they have added fist weapons and done nothing else.
Nothing. It's just gone. Reduced to atoms...