this post was submitted on 03 Feb 2025
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gunpointmadeline-stare i'm waiting

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[–] [email protected] 9 points 23 hours ago

Monster Sanctuary runs into the same problem too many metroidvanias run into, where a ton of secrets aren't really "hidden" it's more just "come back with the right ability" so there's relatively little actual problem solving and more "this is arbitrarily locked until you get the right monster." Also the character writing sucks and the plot is very meh, they fall into the trap of assuming "cool lore = cool story."