this post was submitted on 17 Dec 2024
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games

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[–] [email protected] 33 points 6 days ago (2 children)
[–] [email protected] 25 points 6 days ago (2 children)

Soulslikes are just beat em ups with lots of QTEs and deliberately poor accessibility options

[–] [email protected] 23 points 6 days ago (1 children)

I would totally make a soulslike with full accessibility options including slowdowns and prompts and auto parries; and I'd still give you the achievements to upset the silly internet people

[–] [email protected] 19 points 6 days ago

Based. But that removes the main appeal for soulslike players: the gates which they like to keep.

[–] [email protected] 3 points 6 days ago (1 children)
[–] [email protected] 2 points 6 days ago (1 children)
[–] [email protected] 4 points 6 days ago (1 children)

I know what the acronym is, I'm asking how in the goddamn do you figure it has them?

[–] [email protected] 1 points 5 days ago (2 children)

Parrys and iframe dodges are just QTEs

[–] [email protected] 3 points 5 days ago

Having to aim at an enemy in an FPS is just a QTE.

[–] [email protected] 6 points 6 days ago

i agree, Sekiro is clearly a Platformer