this post was submitted on 21 Nov 2024
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Is there a way I can study/learn about this stuff aside from trial and error?
I've always felt like I should understand the basic theory of how to do 3D modeling (and why it's done that way), but tutorials are always crash courses in how to navigate the UI.
Not sure. I learned how to do it through school, where we basically had about 3 months of class that was UI crash course, and from there it was about a year of theory, particularly focused in assembly and CAD.