this post was submitted on 25 Oct 2024
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Guild Wars 1 was a MMORPG-lite that had instanced territories outside of towns (and even those were instanced, albeit much larger) where you could take up to 8 people with you. Crucially, every class had about one thousand skills you could combine pretty freely and you could second class. You could do some DnD-Tier bullshit combinations of stats with those, given all the weird status effect thingies it gave you to play around with
And then Guild Wars 2 is just WoW
I'm in the same boat, GW1 was my favourite as a kid, I put truly staggering hours into it and ruined my development probably
But GW2 just has zero charm. The Mesmer was my jam in GW1, with its broad build variety from high DPS to caster shutdown, whereas GW2 has them as a clunky melee/ranged hybrid
My man!
by the end of the game's lifespan I was one of the very few Mesmer primary players, and the only one in my guild. But with drip that good I couldn't not play it as primary class
Did you know the severs are, inexplicably, still running?