this post was submitted on 14 Oct 2024
374 points (98.4% liked)

196

16359 readers
2308 users here now

Be sure to follow the rule before you head out.

Rule: You must post before you leave.

^other^ ^rules^

founded 1 year ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 29 points 3 days ago (1 children)
[–] [email protected] 19 points 3 days ago (1 children)
[–] [email protected] 5 points 2 days ago

Challenge level: 15

Peace was never an option: Each goose strand of the Megoosa will attempt to steal or disarm the weapons of any enemies in melee range, up to 5 times per turn. On a success, the goose captures the weapon and uses its damage against the previous owner. On a failed roll, the strand causes 3d4 physical damage.

HONK!: Up to 5 goose strands may honk loudly as a reaction to any spellcasting happening within 60 feet of the Megoosa. Spellcasters within range must pass a DC 15 Wisdow Save or have their spell fail, expending the slot. For every 5 feet closer to the Megoosa, the DC increases by 1