this post was submitted on 09 Oct 2024
103 points (99.0% liked)

The Dredge Tank

275 readers
1 users here now

The Dredge Tank. For posting all the low tier reactionary bullshit that you can't post anywhere else. Got some bullshit from Reddit with 2 upvotes and want to share, post it here.

This community was created with the purpose that Rule 8 fans will just block it.

The rules are literally The Dunk Tank's rules, just without rule 8.

Rule 1: All posts must include links to the subject matter, and no identifying information should be redacted.

Rule 2: If your source is a reactionary website, please use archive.is instead of linking directly.

Rule 3: No sectarianism.

Rule 4: TERF/SWERFs Not Welcome

Rule 5: No ableism of any kind (that includes stuff like libt*rd)

Rule 6: Do not post fellow hexbears.

Rule 7: Do not individually target other instances' admins or moderators.

founded 2 months ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 12 points 1 month ago* (last edited 1 month ago) (1 children)

This shit is so boring man. There’s so much more wrong with $60 games. I played through this game hoping for the best. The highest praise i can give is that while the presentation is perfect, the gameplay is half baked at best and frustrating at its worst.

The echoes are a great idea but they’re seriously lacking in depth. Maybe 5 of them can be used for almost every “puzzle”. The stronger combat echoes trivialize the combat. The dungeons are too short and simple save for maybe one or two of them. Thinking i liked gerudo, zora, and faron the best.

I was totally mesmerized by being able to traverse a “2d” zelda map in the manner that some of the more vertically inclined echoes. They even present you with some classic zelda dungeon rooms that can be maneuvered in the classic way or be completely subverted by the player if you remember you’re playing the new game. which is very satisfying the first few times. However, by hour ten and in the last few dungeons that novelty wore off and it became very clear they forgot to make any kind of challenging puzzle involving clever echo use beyond flying tile + platboom or water tile. i don’t think zelda games have ever been or have supposed to be “challenging” but I don’t think i’m off base asserting that some puzzles aren’t immediately solvable in older games.

The menus are dogshit and waste you time. The dialogue boxes waste your time. Resetting mini games waste your time. Making smoothies wastes your time. Sorting through your 127 echoes wastes your time. I’m not sure why this is acceptable but the only answer is that ppl buy it and complaints don’t have to be heard after they have your money so fuck it i guess. The only way to get a solid game out of these stooges is to force system memory limitations on them again.

Oh did you want to play in the old style? don’t worry we put that on a timer and you can go into link mode and feel what it’s like to play a tight lovingly crafted game for a few fleeting moments before your juice bar hits 0.

The dialogue itself is good. the tutorials aren’t annoying. tri is a good companion. i adore the art style. There is a lot of observational skill involved with some hidden items and heart pieces. I had fun, but I feel like they stopped just short of making a 10/10 to intetionslly a 5/10 baby game. Games are for children. just go play Tunic

[–] [email protected] 5 points 1 month ago (1 children)

Even the combat challenges on this game were a joke.

"You have no echoes, Tri powers, or hearts! Behold, the ultimate challenge!"

I grab the shit out of a dude and insta-kill them.

Wait, no, you can't do tha—"

I grab the shit out of all of them, and insta-kill all of them. I have won the ultimate challenge, I guess.

[–] [email protected] 2 points 1 month ago

you’re right. i missed that. I often wouldn’t bind the enemies unless i was on a boss where they had a bind mechanic