this post was submitted on 01 Oct 2024
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Steam Deck

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[โ€“] [email protected] 26 points 1 month ago (1 children)

Nintendo didn't put legal pressure on emulator devs for decades at this point, which made devs less cautious about preserving their pseudonymity.

Now it's too late and they can't stop Nintendo from finding out who they are and which mistakes they did at some point over the years.

Maybe a new generation of emulator developers will be more protective of their identity, by using hosting providers like Njalla or privacy networks like i2p. The latter would limit access (as it requires i2p), which isn't desirable for most users.

[โ€“] [email protected] 12 points 1 month ago* (last edited 1 month ago)

While that's true, it's incredibly reductive to a baseline of "nintendo should win because they are powerful and others aren't"

How many of these emulators were shut down through legal action or threat of legal action? I mean, the list goes on and on

https://emulation.gametechwiki.com/index.php/PlayStation_emulators
https://emulation.gametechwiki.com/index.php/PlayStation_2_emulators
https://emulation.gametechwiki.com/index.php/PlayStation_3_emulators
https://www.ppsspp.org/
https://emulation.gametechwiki.com/index.php/PlayStation_Vita_emulators
https://emulation.gametechwiki.com/index.php/Xbox_emulators
https://emulation.gametechwiki.com/index.php/Xbox_360_emulators

Oh right, this happened https://en.wikipedia.org/wiki/Sony_Computer_Entertainment,_Inc._v._Connectix_Corp.

Nintendo is using every action possible to stop switch emulation, because, unlike other console companies, they don't produce any advanced or specific hardware anymore, and they purely survive through their IP.