this post was submitted on 03 Aug 2024
572 points (98.5% liked)
Gaming
2452 readers
250 users here now
The Lemmy.zip Gaming Community
For news, discussions and memes!
Community Rules
This community follows the Lemmy.zip Instance rules, with the inclusion of the following rule:
- No NSFW content
You can see Lemmy.zip's rules by going to our Code of Conduct.
What to Expect in Our Code of Conduct:
- Respectful Communication: We strive for positive, constructive dialogue and encourage all members to engage with one another in a courteous and understanding manner.
- Inclusivity: Embracing diversity is at the core of our community. We welcome members from all walks of life and expect interactions to be conducted without discrimination.
- Privacy: Your privacy is paramount. Please respect the privacy of others just as you expect yours to be treated. Personal information should never be shared without consent.
- Integrity: We believe in the integrity of speech and action. As such, honesty is expected, and deceptive practices are strictly prohibited.
- Collaboration: Whether you're here to learn, teach, or simply engage in discussion, collaboration is key. Support your fellow members and contribute positively to shared learning and growth.
If you enjoy reading legal stuff, you can check it all out at legal.lemmy.zip.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
While this would be great for those "online needed to play" games, wouldn't this also lead to companies preferring subscription models?
I'd assume it's easier to not include multiplayer in the "base" game and just charge a monthly subscription for the online part. Now the proposed law wouldn't apply, since the customer only paid for the base game.
It's pretty obvious what the intention of the writers of the proposal is, but I feel like it could have an opposite effect and push even more to the "games as a service" model those greedy publishers so desperately want.
Still better than the shit we have where Ubisoft just stole my game, The Crew.
That's part of the intention, either make a service or sell a game, companies are getting it both ways without the responsibility of neither.
Prepare for it to be official that you own nothing.
Cool, than I can just stop buying new games.
That's already the case
The problem is that a lot of companies are already launching dead-on-arrival live service games, so unless they're willing to make something unique, all they will do is saturate the market further and keep burning money. I don't think this law would change those incentives much if at all.
The reality is GaaS is exteremely hard to success. Every one success GaaS, there are probably 20 or 50 failed one that we even never heard.