this post was submitted on 14 Jun 2024
38 points (100.0% liked)
hobby
273 readers
3 users here now
Hobbies
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Holy shit we're all the way up to 10e now? I think the last time I played seriously was 5e. Which was also rough for guard. The few 6e games I played, also rough for guard. I think guard always has it rough tbh, there's just no way to make "a giant ball of shitty dudes" good without making them broken.
10e is a special kind of bad. The Guard's special rule is "if sitting still, 6s to hit auto-wound". Guard players saw this and said "okay so we're an artillery-based faction now? That sucks, but it is what it is I guess". GW then hiked all artillery by around 30% points because yeah artillery is uninteractive and boring. The best part? That special rule is called "Combined Arms". The current meta last I checked was to basically ignore it.
We also have a load-bearing named character who is by far the best at everything he does, and I hate him.
Oh see I always loved being artillery guard, but it worked because it was cheap to toss dudes at the guys trying to kill your basilisks and use tanks to move the defense around. I think guard's strengths was their cool and relatively cheap tanks. So yeah making them expensive and also punishing you for moving is uh... certainly something