this post was submitted on 17 Jun 2023
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I held off on Cyberpunk since even after the performance and bug issues were mostly fixed, I kept hearing complaints about stats and upgrade systems. I heard the next update is going to make a ton of changes and fix the gameplay, but I decided to buy the game now and play a bit so I can see the before/after.
According to steam I have 4 hours in-game, but really that was 2 hours of tweaking settings to try and fix a stuttering issue that made the game unplayable. Turns out my mouse being set to 1000hz polling was the problem; lowered my mouse to 500hz and the game runs smoothly. That has never been a problem for me in any Unity or Unreal game, if RedEngine can't support 1000hz the least they could do is add a popup to tell me that's what the issue is so I don't waste time toggling every setting and reinstalling drivers for no reason. After that I spent like an hour customizing my character, and in the hour in which I was actually playing the game I made my way through some of the intro/tutorial missions.
Not a good experience starting out, but I'm hoping to have enough time this week to finish the intro stuff and finally be able to run around the city.
Yeah I have a Radeon 6800, and when my mouse was at 1000hz polling even the SteamDeck graphics preset at 1080p dropped to 1fps. But after lowering the mouse polling in Razer Synapse, Cyberpunk's performance has been surprisingly good. Now I can run the preset with high-ultra graphics + low raytracing at 4k, usually around 50fps.